I assume that this has being asked many times, but please bear with me. I've a lot of problems with the AI (of my units and the others), but there's only one problem that I'm worried about. It's like this: I can send, let's say any unit of light cavalry or any other cavalry with "Fast moving", then just wait for the enemy, wich, by the way, can be of 20 units if you want (well it's a little exagerated, but I'm sure it could work even with 10 units). As they're a lot more than me and they cannot reach me I'm just patient and wait for the enemy to chase to exhaustation and then take this distance and finally I wipe them of very easily. I wanted to know if this kind of behavior is corrected or would be in the final realease? I don't mind this when I'm defending because they run out of time, but when I'm attacking is just stupid. Thanks.
Bookmarks