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Thread: Stupid AI on the field

  1. #1
    Mystic Bard Member Soulforged's Avatar
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    Default Stupid AI on the field

    I assume that this has being asked many times, but please bear with me. I've a lot of problems with the AI (of my units and the others), but there's only one problem that I'm worried about. It's like this: I can send, let's say any unit of light cavalry or any other cavalry with "Fast moving", then just wait for the enemy, wich, by the way, can be of 20 units if you want (well it's a little exagerated, but I'm sure it could work even with 10 units). As they're a lot more than me and they cannot reach me I'm just patient and wait for the enemy to chase to exhaustation and then take this distance and finally I wipe them of very easily. I wanted to know if this kind of behavior is corrected or would be in the final realease? I don't mind this when I'm defending because they run out of time, but when I'm attacking is just stupid. Thanks.
    Born On The Flames

  2. #2
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Stupid AI on the field

    We don't have much control of the AI, talk to CA...

    Hopefully it's less dumb in 1.5 and hopefully a bit more work on formations help it but that's all we can really do.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  3. #3

    Default Re: Stupid AI on the field

    Turn the battle timer off before you start the campaign. It’s very annoying when the ai just doesn't want to fight you on the field. Also gives you more time in sieges since fights take longer now.

  4. #4

    Default Re: Stupid AI on the field

    1.5. A.I. is a massive improvement, partly becaus ethey are more intellegent on the battlefield, and also because they have more balanaced armies.

  5. #5
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Stupid AI on the field

    Quote Originally Posted by Ano2
    1.5. A.I. is a massive improvement, partly becaus ethey are more intellegent on the battlefield, and also because they have more balanaced armies.
    Agree, that´s why I hope you´ll port EB to it ASAP!

  6. #6
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Stupid AI on the field

    I'm porting the units right now, only about 195 left .
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  7. #7

    Default Re: Stupid AI on the field

    We need help with the map and getting it to 1.5 now also. If anyone has tips about it...

  8. #8
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Stupid AI on the field

    Quote Originally Posted by Teleklos Archelaou
    We need help with the map and getting it to 1.5 now also. If anyone has tips about it...
    Are you still having problems getting the buidings to work properly? I thought 1.5 was put on hold because of that.

    Based on the above comments, seems like you guys got past that, which is very good.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  9. #9

    Default Re: Stupid AI on the field

    Yeah, nikolai1962 has been a tremendous help on that. But our mapper is having computer problems in a big way and we just don't have any help currently on this part. Unit and building work is moving along in the port, and I'm working on names transfer now, but the map is something that we don't know about for now.

  10. #10
    Mystic Bard Member Soulforged's Avatar
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    Default Re: Stupid AI on the field

    Thanks for the answers. I'm using 1.6 (Barbarian Invasion) with the an unnofficial fix. The AI is still the same, but I'll try that of turning the limited time off, I don't remember it having any effect, apparantly the AI always understimates what a single unit of cavalry can do when used properly, but I'll try it. Thanks.
    Born On The Flames

  11. #11

    Default Re: Stupid AI on the field

    The biggest AI problem I've ever had, I've had since Shogun: Whenever I get a badass general, he can be outnumbered 5:1 and the enemy army will always run away before I even get close enough to shoot arrows at them. Sometimes, their infantry crosses the "safe" line before my cavalry reaches them.

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