7.03 UPGRADE available in the first post of this thread
what's new:
-returned to v7 descr_sm_factions (makes the version savegame compatible w/ v7 & 7.01 but not 7.02)
-aded in custom battlefields for wonders
-placed the proper model for pedites bucelarii (hopefully, final fix)
-added in Gothic/Vandal Artillery and Hun/Hephthalite artillery
previous version (v7.02) fixes the ff:
-is generally just a fix for 7.01
-moved Hanging Gardens of Babylon
-fixed the descr_strat causing disapperaing walls
-removed a doubled unit in Caesarea Mazaca
-fixed some 'eastern building' problems
-made the 'no-scripts' option as default
-returned the steppe swordsmen to make the version save-game compatible w/ v7.0
v7.01 added the ff:
-fixed vanilla Historical Battles (thanks to The SilverKnight)
-new Historical battles (thanks to The SilverKnight)
-added the stonehenge wonder and returned Hanging Gardens of Babylon
-aded a Pictish archer unit
-redid some of the Picts from ATW units
-redid some descriptions for Germans (thanks to Swabian)
-added in 'mud/earth wall' textures for Huns, Nomads, Eastern, and Desert Peoples, instead of the palisade
-replaced 'tall wooden wall' with a brick/stone wall (still has palisade animations though)
-fixed some units.
-fixed the Bucelarii problem and now I understand why... normally a mercenary unit will use the 'mercenary texture' as default even if there is a skin available for the using faction. in the case of the bucelarii, they use the WRE comitatenses skin when the WRE uses them... waste of DMB but there it is...
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