You may be interested in some of the tutorials on the Scriptorium, such as this one that covers adding new units including unit cards. There are others about battle graphics.
You may be interested in some of the tutorials on the Scriptorium, such as this one that covers adding new units including unit cards. There are others about battle graphics.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Thanks. Thats exactly what I needed. I should have a working beta within a couple of days.
BTW The tutorial did not mention anything about banners. I assume the unit banner in the battle map is determined by the faction that controls the unit. Am I wrong?
An old man dies... A young woman lives... Fair trade.
BANG!
I love you Nancy.
Hardigan, Frank Miller's Sin City, That Yellow Bastard
For the larger, hovering banner - that's correct. The smaller ones carried by standard bearers is a part of their skin.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Thats OK.
I've changed all the files and am now able to start the game without crashing. I still need to do some testing but I should have the mod ready withing a few days.
PS: Can anyone tell me how I upload files to this forum?
An old man dies... A young woman lives... Fair trade.
BANG!
I love you Nancy.
Hardigan, Frank Miller's Sin City, That Yellow Bastard
I just hit a major problem: When I attack a Gallic town, the game crashes with the error message that 8 items were undeleted.
I'm gonna try again with some mod utilities to see if it's just Typo problems with my editing. Most likely, It's a problem with the export_desc_buildings.txt file. I will edit it with Hadrian editor and see if I can resolve the problem.
QUESTIONS: If I just add the "roman, " faction in a particular unit's texture and sprite entry in the desc_model_battle.txt file, will it work? If not, can I add an entry pointing to the original faction's folder? Also, do my files have to be unpacked for the options above to work?
An old man dies... A young woman lives... Fair trade.
BANG!
I love you Nancy.
Hardigan, Frank Miller's Sin City, That Yellow Bastard
Looking forward to checking the Ingenuity mod out. Good luck with it.Originally Posted by B1ueBa11
As for Uploading files unto the forum, check with one the moderators.
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
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