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  1. #1
    Member Member aevionknight's Avatar
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    Default Legionary animations

    I was playing around with 3dsmax the other day, and I decided that I didn't like the stock gladius animations one bit. So I decided to have a go at it.

    What do you guys think? It's hard to see from this angle, but my new animation has the legionary holding his scutum MUCH closer than before, plus the attack is quick, straightforward, and doesn't leave him exposed.

    Comments/critiques welcome.

    Vanilla RTW


    Mine

  2. #2
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Legionary animations

    Looks really cool. However, something seems just a bit strange about his right hand. The angle of the wrist looks weird.

  3. #3
    Member Member aevionknight's Avatar
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    Default Re: Legionary animations

    Definitely true: that's a limitation of the animation skeleton. The only way to fix that would be to extend his elbow and bring the gladius down to mid-thigh or so, which works while idle. The problem is it he then has to start even lower in a throat-level stab.

    Better? I could do a little tweak on the entire animation to show what this would look like in context.

  4. #4
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Legionary animations

    Oo, I think that definately looks better. An updated animation would be great .

  5. #5
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Legionary animations

    Alin made similiar animations for EB, check out the way a Roman attacks.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  6. #6
    Member Member aevionknight's Avatar
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    Default Re: Legionary animations

    I remember seeing those, but I wasn't happy with the shield carry. It was still too far away from the body (I believe he was going to work on this before he left).

    Modified animation:


    I actually don't mind the "blade lift" as much as I thought I would. I'll admit the low carry is easier on the eyes.
    Last edited by aevionknight; 03-19-2006 at 08:10.

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