Oo, I think that definately looks better. An updated animation would be great.
Oo, I think that definately looks better. An updated animation would be great.
Alin made similiar animations for EB, check out the way a Roman attacks.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
I remember seeing those, but I wasn't happy with the shield carry. It was still too far away from the body (I believe he was going to work on this before he left).
Modified animation:
I actually don't mind the "blade lift" as much as I thought I would. I'll admit the low carry is easier on the eyes.
Last edited by aevionknight; 03-19-2006 at 08:10.
Looks great. I believe this is possible and I'd like to see it implemented; more stabbing animations. If the animations could vary, one to the throat as you have here, and if you could make more, possibly striking lower at different angles and such. Maybe the gladius could be tilted so that the blades are facing up/down for one of the animations. Some variety would be nice overall. But again, this latest one is looking real good.
There is some kind of odd effect happening down around the knee/calf on his right leg.
"Numidia Delenda Est!"
It's just the weird shadows because it's a low poly model, thank God. I redid that leg SO MANY times to get the rotation right.
@ Wonderland
I'm working on a gut stab at the moment. This one's a little longer, and a lot more vicious-looking! The throat attack is meant to be extremely quick, this next one will be a disemboweling attack.
Oh my..... I can't wait to see that.
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