Results 1 to 30 of 1090

Thread: Suggestions for v0.8

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Avicenna's Avatar
    Join Date
    Feb 2006
    Location
    Terra, Solar System, Orion Arm, Milky Way, Local Group, Virgo Supercluster, somewhere in this universe.
    Posts
    2,746

    Default Re: Suggestions for v0.8

    You can use them to batter all gates in theory. In practice, however, if you try to batter gates of a stone wall or above, your elephant unit will get destroyed.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  2. #2

    Default Re: Suggestions for v0.8

    I hope you will have Scorpions in v 8. I believe they were used a great deal by the Romans.

  3. #3

    Default Re: Suggestions for v0.8

    Will cities reverting to bizarre factions, like Alexandria-eschate going to ptolemy be cleaned up?

  4. #4

    Default Re: Suggestions for v0.8

    Alexandria-Eschate never rebelled to Ptolemaioi. A diplomat might have bribed it away, but even that has been reduced so much that it rarely happens in weird places.

    But yes, the number of places rebelling to even moderately weird factions will be greatly reduced.

  5. #5

    Default Re: Suggestions for v0.8

    I guess it was bribed then, odd place for Ptolemaioi to be though.

    More spam.

    If a family member loves gladiator games, could he have a higher tolerance for how many cities he can exterminate? I recently did a bunch with one general and now he's not doing so well.
    Last edited by orwell; 05-08-2006 at 00:49.

  6. #6
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: Suggestions for v0.8

    Quote Originally Posted by orwell
    Will cities reverting to bizarre factions, like Alexandria-eschate going to ptolemy be cleaned up?
    Oh my God....

    Oh yeah. Parthian cities in Arabia also.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  7. #7
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: Suggestions for v0.8

    A suggestion: location details in custom battle setups under the tooltips for the rebel faction. For instance, Arabian rebel units could have something like Location: Arabian peninsula or even a more specific name of the people or city they came from at the start of a description. That way, players can set up custom battles against the rebel faction representing a specific region not represented as a full faction such as Arabian people, Numidian people or Pergamon.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  8. #8

    Default Re: Suggestions for v0.8

    Quote Originally Posted by edyzmedieval
    Oh my God....

    Oh yeah. Parthian cities in Arabia also.
    As I said, these problems will not exist in the next build. It's already been solved in our current in house build. There's always a chance of a province going rebel to some faction that folks think is not logical, but with more flexible culture groupings and the addition of another faction, we shouldn't have problems with this anymore - excepting of course the issue of who does India rebel too, which is always going to be a bit thorny.

  9. #9
    Member Member Avicenna's Avatar
    Join Date
    Feb 2006
    Location
    Terra, Solar System, Orion Arm, Milky Way, Local Group, Virgo Supercluster, somewhere in this universe.
    Posts
    2,746

    Default Re: Suggestions for v0.8

    The Eleutheroi?

    By the way, with the Eleutheroi faction symbol.. are they going to be made into a proper playable faction in the next build?
    Student by day, bacon-eating narwhal by night (specifically midnight)

  10. #10

    Default Re: Suggestions for v0.8

    "slave faction" settings as faction creator causes problems - namely that they have presets of a roman type for city icons on the strat map and they also get roman type armies when they rebel. It really is like a 'slave rebellion' takes place in those situation. Plus they still will often rebel to the faction culture in that situation - there's little way we know of of getting around these issues. I think we will have baktria as the faction india will rebel to, if it rebels to anyone at all. Not perfect, but the best of available options.

    Eleutheroi aren't having any work that would make them any more a properly playable faction. We can test with them, but I don't think anyone in EB is interested in trying to make them playable more than that.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO