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  1. #1

    Default Re: Suggestions for v0.8

    First of all, congratulations to the achievement of advancing a great game (vanilla RTW) to a brilliant one (EB)! I salute your passion and dedication, EB-dev's! You do make life more enjoyable. AND instructive on things that once were.
    Now, ever since I discovered the fun of playing the original RTW two details in it have bugged me, and they still bug me in EB. Perhaps you guys can do something about it.
    1. The GLARING red line marking the end of the battle field, destroying the mood which the setting, most often a beautiful landscape, is creating. I find it a bit odd that, when everything else in the game is geared for realism, this practical detail for the game is not. Why can't the border line be marked in a more discreet way, say, a darker shade of the grass, if the line passes over grass, and a darker shade of the rock, if the line passes over rock? It's important to know where this line goes, for tactical reasons, but I don't believe it's necessary for it to be THAT visible (you get a rough idea where the line goes by looking at the minimap). It think you can get a significant boost of the 3D-feel of the open vistas etc if you can make this line disappear from afar and only discernable when up close.
    2. The anonymity of the individual unit. Sometimes, when a particular unit has made a heroic effort in saving the battle, for instance, I would have liked to be able to keep track of this unit's fortunes and career from then on, having earned a famed status among the regular multitude of units. But, as soon as I stack this unit with another unit of the same kind, I don't know which one is which. If something could be done to remedy that, I think battles in which units with a known history participate will be even more exciting, since more is at stake: not only the outcome of the whole battle, but also the outcome for the individual units (you don't want to lose a famous unit - other units don't matter that much). Maybe individual units from a civilized faction could be identified by the order number and region in which they were created, like "Century VII Latium" for the seventh Roman unit (of a particular kind) trained in Latium. Or by the naming system for new units used at the time, whenever there was one. For factions which historically did not even fight in closely defined units one could perhaps go along the way which village they are from (taking them all untruthfully as coming from different small villages, for the sake of added interest), like "Warband of (name of village)". Another way is to go through the name of the unit's captain, but that would mean that the captain seemingly survives all battles for a couple of centuries, if the unit survives that long. Not so good. Well, I'm out of ideas...

    What do think, EB-dev's and EB-fans?
    Last edited by Daedalus; 06-02-2006 at 17:14.

  2. #2
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Suggestions for v0.8

    Sorry man, but you simply can't do it because of the RTW engine. Both of them.

    By the way Edyzmedieval why do you hate me?
    I feel like I'm t3h big clown from Monty Python's Circus, being left out. I don't get it.
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  3. #3
    stalin
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    Last edited by stalin; 05-15-2006 at 21:12.

  4. #4
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Suggestions for v0.8

    BIG LOL, ROFL and LMAO.

    Twas a guy on TWC who got RTW BI before everybody. And I hated him for that.

    Basically a joke. Nothing serious. My copy came 4 days after.
    Ja mata, TosaInu. You will forever be remembered.

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  5. #5
    stalin
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    Default Re: Suggestions for v0.8

    I know I couldn't post here since I was a junior member and way to impatient

  6. #6
    Guest Dayve's Avatar
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    Default Re: Suggestions for v0.8

    Don't sweat it... BI sucked anyway. I must've played it for all of 3 days before never playing it again... Any mods out for it yet?

  7. #7
    stalin
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    Default Re: Suggestions for v0.8

    Mods for BI? WHY? I can't buy anything in that shop anymore tho

  8. #8
    Guest Dayve's Avatar
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    Default Re: Suggestions for v0.8

    I think the red line is hardcoded... But i've never seen anybody complain about it and i've been reading the forums since before the game was released... I agree though it does kill the mood.

    Secondly... There's nothing we can do, the armies are a bunch of nobodies... In MTW each unit had a captain, and if he died another captain would take his place... CA did away with this when they turned over to the dark side and decided to make RTW with as little depth as possible to save time and resources for as much shiney nice graphics as possible to sell as many copies as possible... Only thanks to mods like EB has depth been added to RTW... If it wasn't for EB and RTR i would have stopped playing a long time ago...

  9. #9

    Default Re: Suggestions for v0.8

    OK, so I will still get bugged occasionally.
    I didn't have much hope for my second issue being solvable, anyway. I realized that naming data for units could be tricky to add, if the game wasn't constructed to contain that sort of information from the start.
    The other issue is a bigger disappointment, though. When I'm defending outside the cities, especially when I'm outnumbered, I often find a position in the corner of the battlefield the best to defend from, so as to stop the enemy from all too easily coming around my flanks. But when I look at my troops standing there I see this big glaring red line behind them, destroying the sense that they are out in the landscape somewhere (am I pretty much alone using this tactic, since no-one else has complained about this before, or am I just pretty much alone in enjoying not only the looks of the troops, but also the looks of the natural setting for the battles?). Theoretically, it shouldn't be that difficult to do something about the red line, since the information that there should be a colour there already exists, so one would only change the information to a different colour. But if that information is hardcoded, I guess that means it's unaccessible in some way.
    Pity.
    By the way, another small detail (which other people haven't already addressed). I wouldn't mind if something was done with the text for the quotes at the bottom of the screen when the game is loading something. I have a hard time reading it sometimes as it is now, against the new background for EB. The text for the version number of EB doesn't have that problem.

  10. #10
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Suggestions for v0.8

    I've sent you an important PM Teleklos.

    EDIT: Clear up your Inbox please.
    Ja mata, TosaInu. You will forever be remembered.

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  11. #11

    Default Re: Suggestions for v0.8

    I wish we could make shadows appear behind the text to make it easier. Sometimes it's easy, but sometimes it's not, esp. if the text is long. But no one has cracked what makes the font files different or maybe if it's even possible. We may be stuck with that issue unless we either (1) get rid of quotes completely, or (2) make the whole bottom third of the screen basically dark to contrast the yellow font off.

  12. #12

    Default Re: Suggestions for v0.8

    It seems to me that the loading picture for EB was not designed fully with the quotes in mind. Because I don't see the problem with the content, position and sizes of things the designer of the picture wanted to portray having been adjusted to and supportive of the quotes, them being there at the bottom of the screen.
    I like the quotes. They bring a certain quality to the game.
    Last edited by Daedalus; 05-17-2006 at 14:54.

  13. #13
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Suggestions for v0.8

    I love the coins.
    Can you guys add more screens please? WITH coins.
    Ja mata, TosaInu. You will forever be remembered.

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    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

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