Originally Posted by Matthius Julius
Owing to what Tanit said I'm going to change it slightly:Originally Posted by Tanit
Power Hungry Manipulative Bodyguard: This man has a power hungry bodyguard who would do almost anything to get this man's power for himself. Normally in this case he would be killed, but this bodyguard is also a smooth talker and liar, this General has no idea what he is like. -5 to Personal Sercurity and increases the chance of the general getting the "Trusts his bodyguards" traits.
And a few more trait suggestions:
Trusts his bodyguard: This man puts his trust in his bodyguard in times of need. +1 Personal Sercurity
And then perhaps you could put some more in between traits that give +2 personal sercurity, another one +3 till you get to:
Adores his bodyguard: This man has an obsession with his bodyguard and every single man in it to the point of (at times) even having love affairs with his men. Of course this keeps him safe from his true enemies, but what about enemies in the bodyguard. +1 to personal sercurity +20% to bodyguard size.
The amount of sercurity is decreased in the last one because he trust his bodyguard too much.
And another one:
Distrust's his bodyguard-This man has not trust of his bodyguard. He has such a lack of trust that he keeps it away from him most of the time. This opens him for assassination by his true enemies. -2 to Personal Sercurity, -20% off the general's bodyguard size.
And then you could turn it into a trait line having a series of traits each one decreasing into personal sercurity till eventually
Terrified of his bodyguard: This man hates his bodyguard above all things and in terrified that they might turn on him to. He keeps them away from him at all times and only allows them near him in a battle. This of course opens him up to his true enemies. -4 personal sercurity, -50% to the general's bodyguard size.
And another one:
Fought with assassins: This man has fought with men trying to kill him. He was sucessful, but now he may put more trust in his bodyguard. Game effects: Increases the chance of the man getting the trusts his bodyguard trait or if he already has the trait the distrusts his bodyguard trait.
Another set:
Partially blind: This man cannot see very well. Of course he tries to hide it from the general public. -3 Command -2 Management -1 Personal Sercurity
Fully blind: This man cannot see a thing. Somebody could wave a large flag in front of his face and he would never even see it. Of course this has an immense effect on his life being unable to see. -6 Command -5 Management -3 Influence -2 Personal Sercurity
And finally:
Up the (racing teams name): The man supports this chariot (racing teams name) racing team. This mans love of one team makes those who support the other teams a bit shifty. +1 influence +3 to Unrest.
And some ancillaries (for Romans):
Charioteer-A charioteer is an expert in managing to control a weighty chariot around corners. He understand everything about them and he also can give lots of advice in how to stop them. +1 Command when fighting chariots.
And to join a general in Rome around 110BC:
Gaius Marius: Famous Roman military reformer who put the Roman army on a proffesional footing. His immense performances in battle and an understanding of his new military machine enable him to help a general command armies with immense skill. +3 Command.
Or perhaps Gaius Marius could be a character up for adoption/marriage around about 130BC-120BC. Perhaps whether they adopt Gaius or not could effect the Marius Reforms and when they happen. No adoption - a long time till reforms, an adoption or marrage reforms very soon! Although I wouln't recommnend that you tell anybody if you were to impliment that. It would make the game unfair.
Lovley idea Zaknafien. Hopefully your idea(s) can get worked in.Originally Posted by Zaknafien
And I am going to celebrate because this is my 50th post!
Thankyou
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