Quote Originally Posted by A living god
Would it possible to remove the ability of spies to open gate for seiged settlements.

It is alot harder, and more fun trying to fight to hold onto the walls than have the enemy rush all there units though the gate to be slaughtered in the bottle neck.
That is a good idea, but perhaps instead of making impossible, just make it harder and make it so they only open one gate rather than all four. Only a genius spy would be able to open all four gates in unison.

Also perhaps diplomats could bribe men on the gate to open all of the gates for the diplomat's faction.

And THANKYOU BLACKSNAIL