I heard that EB team would implement more scripted events in the next builds,so maybe we can expect something like "garrison script" that spawns levy armies for faction's homeland cities.But the problem is that we can't destroy those newly created units via script.The only way I think for this case is to spawn family members giving them levies as their bodyguard(it is possible) and after some turns kill them with kill_character script command.So they will die together with their bodyguard'levies:) Minimod?l