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Thread: Fall of the Republic - Rise of the Empire Mod Project

  1. #1

    Default Fall of the Republic - Rise of the Empire Mod Project

    Please come over and check out our mod(s) As were more active there

    http://forums.rometotalrealism.com//...?showtopic=561
    Last edited by Centurion Cato; 08-11-2005 at 13:13.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  2. #2

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    What it's about

    We aim to recreate all the major events between 107bc-120ad in the Roman world. Our intention is to divide the timeframe up into 9 different campaigns. Each campaign is based on famous Roman general, containing epic battles and scripted events. We are delivering a high level of realism by investing time & talent in historical research and game modification. By the end, each camapign will lead onto the next and will eventually evolve into a full package and it will be based on B.I. The idea is that the player can just switch between campaigns at will, and have a complete new experience each time.


    Current Mods
    The First Triumvirate 1.8 for RTW 1.5! The epic battles of Caesar, Pompey & Crassus!
    To download:
    http://forums.rometotalrealism.org/i...howtopic=17581


    The FRRE mod campaigns

    FMIR (The First Man In Rome)
    Planned release (Spring/Summer 2006)

    The Marius Campaign 107bc
    You start in 107 in Utica. You must root out Jugurtha and destory him or risk the province being overrun. However be warned that haste is imperative as the German hordes are advancing towards Rome...

    Victory conditions
    Defeat the following factions:
    Jugurtha
    Teutones & Cimbri hordes
    Sulla
    Socii/Allies
    .....More details to come :)

    Sulla's Campaign 89 BC
    You hold only Capua, but you have ample troops and commanders to destroy the rebel Samnite and Lucanian strongholds to regain control of south Italy. Meanwhile Mithridates of Pontus has the nerve to defy Rome’s authourity and to invade the province of Asia & half of the province of Achaea (Greece). However for you to rise to the rank of First Man In Rome you must fight Marius & his Mules to take control of Rome to obtain the war against Mithridates. Then you must choose to stay in Rome in order to hold your new power or crusade against Mithridates to ensure the glory of the Republic – but whichever you decide, the Marians are not down for the count!

    Other Features:

    More Campaigns to be annouced soon
    Tuetonic Tribal Faction
    Cimbri Tribal faction
    New Skins

    TFT 2
    Planned release (Spring/Summer 2006)
    Play as Caesar, Pompey or Crasuss in the civil war epic!

    TST
    Planned release (Late Summer 2006)
    43bc -14ad
    Second Triumvirate: Will have a larger and more epic starting point for Roman versus Roman warfare. The senate will not be a faction and all Roman factions will start the game balanced and at war with one another.
    Anthony – Octavian – Lepidus

    Campaigns in germania (Tiberius)
    5ad – 43ad
    Status =
    Release date =
    Unified Rome.
    Features: Pannonian revolt, New Factions (Cherusci)

    Conquest of Britain (Claudius)
    41ad – 68ad
    Status =
    Release date =
    Unified Rome.
    Features: New Factions

    The year of the four Emperors
    69 ad – 98 ad
    Status =
    Release date =
    Four roman factions

    Trajan campaigns in the east
    98ad – 117ad
    Status =
    Release date =
    Unified Rome.

    ------------------------------------------------------------------------------

    The Team
    Orb
    Founder & Developer
    Stuie
    Founder & Developer
    Goth
    Developer
    DaVinci
    Developer
    Badlt
    Beta Test Manager
    Bucellarii
    Historian
    Echbart
    Historian
    Ahmose
    Graphic Artist

    Testers
    BadLt
    Burtonia
    Empedocles
    Slasher
    the_celt23
    MCM
    SA

    Special thanks:
    We would like to say that this has been inspired by the RTR team and love having been supported and founded by their team members. Also we would like to thank The EB team, Warsprite, Ferres, Webbird, Abu, linedog, NGR, Prometheus, Rico, Epistolary Richard, Shigawire, Archer & tulius hostilius for permission to use some of their work.

    Please post comments & suggestion
    here
    Last edited by Centurion Cato; 03-20-2006 at 09:33.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  3. #3
    dictator by the people Member caesar44's Avatar
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    Smile Re: Fall of the Republic - Rise of the Empire Mod Project

    [QUOTE=Centurion Cato]


    [u]The First Man of Rome
    Three Roman factions = Marius, Sulla & the Senate (non playable)
    103bc – 59bc
    Status = WIP
    Map finished
    Release date = August - September


    Maruis campaign 103bc

    The Marius Campaign
    Your Holding are in North Italy and your aim is to defeat the Teutones & Cimbri to save Rome from barbarian invasion.
    Then you must fight Sulla to take control of Rome and obtain the war against Mithridates of Pontus….. But beware, as Sulla grows stronger and will eventually attempt to oust you!



    1. Great idea (looks hard to accomplish)
    2. Why not start the campaign in 107 bce , then you have the war against Iugortha the king of Numidia (btw , Sulla served under Marius in Africa) .
    "The essence of philosophy is to ask the eternal question that has no answer" (Aristotel) . "Yes !!!" (me) .

    "Its time we stop worrying, and get angry you know? But not angry and pick up a gun, but angry and open our minds." (Tupac Amaru Shakur)

  4. #4

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    @caesar44


    Thanks!

    Actually starting at 107bce would also be a good idea. And we may just do that to include the Jugortha and Maruis. It will mean we have to create an extra campaign for FMOR, but i think it will be worth it. See at the moment we have 5 campaigns for FMOR.

    So yes it might seem hard to accomplish, but a lot of the work is already done. We wait to see what B.I has to offer, if anything...

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  5. #5

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    <Place holder>
    Last edited by Centurion Cato; 03-20-2006 at 09:35.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  6. #6
    dictator by the people Member caesar44's Avatar
    Join Date
    Dec 2004
    Location
    the holy(?) land
    Posts
    1,207

    Smile Re: Fall of the Republic - Rise of the Empire Mod Project

    Good luck !!!
    "The essence of philosophy is to ask the eternal question that has no answer" (Aristotel) . "Yes !!!" (me) .

    "Its time we stop worrying, and get angry you know? But not angry and pick up a gun, but angry and open our minds." (Tupac Amaru Shakur)

  7. #7
    Member Member Silentio's Avatar
    Join Date
    Apr 2005
    Location
    Minneapolis, MN
    Posts
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    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    "The young Commodus though possessed neither force nor elevation of character nor intelligence."

    Sounds like you got that straight from Gibbons. Anyhow I would love to see a mod of this era, and I believe the three-family system would actually be made ot fit very well into this.

    I would guess four Roman factions for that era.

    Rhenish Legions= Clodius Albinus (skilled soldier, "captain of Senate")
    Illyrian Legions= Septimius Severus (Ruthless, a good soldier)
    Eastern Legions= Pescennius Niger (skilled bureaucrat, poor soldier)
    Praetorians= Didius Julianus (a wealthy fool)

  8. #8

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    <Place Holder>
    Last edited by Centurion Cato; 03-20-2006 at 09:35.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  9. #9

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    Thanks guys! ;-)

    Ok,

    A possible candidate for an early roman general in the FMOR mod (107bc).



    What do you think?

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  10. #10

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    Love the legion system, Cato. Will you be using Webbird's 'Flag for every Legion' in this or are you designing your own?

    I don't know if any of the historical characters you're highlighting had unique bodyguards, but maybe that's something else you could consider.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  11. #11

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    Quote Originally Posted by Epistolary Richard
    Love the legion system, Cato. Will you be using Webbird's 'Flag for every Legion' in this or are you designing your own?

    I don't know if any of the historical characters you're highlighting had unique bodyguards, but maybe that's something else you could consider.

    Well Webbirds flag for every legion doesn't really give you a flag for each legion in the game as you can only have one banner per faction. This is how i understand it. However, i have modified the standard bearer to have the legion flag instead. This means model space though, but i think i should be alright on that score. Webbirds work is amazing and i'll be using it to help me make my own legion flags.

    I'll certainly be using unique bodyguards in the FRRE mods, for instance we have unique bodyguards in TFT at the moment. In the FMOR mod Sertorius will have a Spanish bodyguard.
    Last edited by Centurion Cato; 08-25-2005 at 10:50.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  12. #12

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    Quote Originally Posted by Centurion Cato
    Well Webbirds flag for every legion doesn't really give you give a flag for each legion in the game as you can only have one banner per faction. This is how i understand it.
    Yes, that's right. It would be a matter of using the flags on a specific model and having a different model for each standard bearer. It would be the kind of thing that only a mod which wasn't pushing its dmb limit could do.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  13. #13

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    Updated - In game & unit previews to come soon...
    Last edited by Centurion Cato; 03-20-2006 at 09:37.

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

  14. #14

    Default Re: Fall of the Republic - Rise of the Empire Mod Project

    ^^

    TFT 's Fall of the Republic - Rise of the Empire (FRRE) Mod Project
    A collection of Post-Marian Reform mods for B.I
    Download The First Triumvirate v 1.75 for RTW

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