Results 1 to 19 of 19

Thread: Ian command - more than just a tester.

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #5
    Dragon Knight Member Betito's Avatar
    Join Date
    Aug 2004
    Location
    Mexico City
    Posts
    161

    Default Re: Ian command - more than just a tester.

    The part that i like the most about -ian is the switching factions.


    Let's see if i can remember the exact mechanics... you typed the number of the faction and it automatically switched; if the number is above 10, then it was shift-number:

    For example:
    to play as the rebels, type 1
    for almos is 2, byz are 3, turks were 12 or 14(shift-2 or shift-4), can't remember

    You can bring a dead campagin to life again in no time, it's just a matter of switching to every single faction and using .deadringer. on them. Or raising a strong empire only to switch and play a weaker one. Try it some time
    Last edited by Betito; 03-23-2006 at 03:40.
    Proud member of the Cavarly Association of Commanders
    From MTW:Turks, Egyptians to MTW2: Turks again!. Passing through RTW: Scythia, Sarmatia/Baktria(this was in RTR, right?) and BI: Sarmatia, again!
    What?? Sign above the dotted line?? of course!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO