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Thread: Ian command - more than just a tester.

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  1. #1
    Dragon Knight Member Betito's Avatar
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    Aug 2004
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    Mexico City
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    161

    Default Re: Ian command - more than just a tester.

    One of the main problems i see in the multiplayer campaign issue is when the time comes to battles.

    There are two main problems, given a direct conflict between the players:

    - At most,only one player gets to fight his owem battles, this makes it unfair for the other player, or for both, asuming they let the AI fight their battles

    - A possible solution could be fighting custom MP battles to decide the fate, but even then, the results are difficult to replicate in the campaign, and it could only be used for smaller armies

    So yeah, it is possible, but it still lacks...

    Wouldn't it be great if there actually were MP campaigns?
    Proud member of the Cavarly Association of Commanders
    From MTW:Turks, Egyptians to MTW2: Turks again!. Passing through RTW: Scythia, Sarmatia/Baktria(this was in RTR, right?) and BI: Sarmatia, again!
    What?? Sign above the dotted line?? of course!

  2. #2
    imaginary Member Weebeast's Avatar
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    Sep 2005
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    Tranquility Lane
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    530

    Default Re: Ian command - more than just a tester.

    Have you guys ever tried to switch to Mongols when they arrive? It's not the same experience you get as playing late era(if you have XL). Well, Golden Horde starts with 60,000 florins and negative some-thousand income.

    I wanted to make a mongol invasion mod but it's a lot of work and I'm too lazy so this is how I get my groove on. :)

    I was too lazy to wait for them to come so I started from 1205(high era). I was rebel the whole time until the year reached 1230. This time for some reason Mongols only spawned in Khazar which isn't a bad thing because my income was already negative. I've made a secure realm of my own now, stretching from Volga to Hungary, Novgorod to Anatolia. The year is only 1294.
    Last edited by Weebeast; 03-28-2006 at 08:24.

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