Quote Originally Posted by Kull
Have you tried the special traits file? Just load it for the turn of the battle, and then (assuming it worked), reload the old traits file and continue your game.

We are still working this bug hard, but it's proving exceptionally difficult to track down. We have some ideas for fixing it, but they involve a significant change to the EB traits system. The "solution" is very unappetizing, especially since there's a chance the whole problem will be solved by porting to 1.5. Anyway, that's where we are.
Just wanted to check if any new development has been made. Seems a bit painstaiking to save, exit, activate fix, start, play, save, exit, activate original and finally get back in the game just to do it all over again in the next siege battle.
I´ve come up with another solution, playwise, to this problem that solves my problem. For every campaign I bring two stacks, one elite led by my general, and one "baggage-stack" mostly containing pantodopai. My general does all the battles but my 2nd stack starts the siege and my general is moved into the stack for the assault which I autocalc if reinforcements are standing on the siegeworks. Expensive, yes. Realistic, hmmm - pretty much since it slovs me down and all campaigns are more planned. In reality no army has ever launched any sucessfull campaign without auxiliaries, baggage and good logistics.
If the porting to 1.5 is more than a month away you might consider solving this issue anyway. Think of the hundreds of hours you´ll be saving, all the relief from frustration from your players and the fact that I do think you guys obtains HC knowledge that might prove usefull in the future.
Anyway I must say, and I do speak for a lot of us, that we´re grateful for your work and for revitalizing a pretty boring game into something that it should have been from the start.