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Thread: How to Unlock Moors and W.Huns for modding?

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    Default Re: How to Unlock Moors and W.Huns for modding?

    There are already 21 factions in BI - the WRE Rebels, the ERE Rebels, the Ostrogoths, the slave faction all count as factions too. To make them into normal factions you have to give them a settlement at the beginning of the game and remove the shadowing/shadowed_by bits in descr_sm_factions from the WRER/WRE and ERER/ERE and the spawns_on_revolt/spawned_by line in the Goth/Ostrogoth entry.
    Last edited by Epistolary Richard; 04-14-2006 at 10:49.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

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