Yep,

We're drowning in work too.

There are just too many good modders spread too thin. A wise course of action would be to complete 10 mods rather than have 100 half finished; but alas everyone wants to do their own...

I am concerned that unless mergers occur much work will be wasted across the board.

And a full-conversion non-historical mod is the heaviest work of all! Unless mods have a team of at least 8 dedicated members it is unlikely such projects will be completed any time soon (if ever).

I like Wheel of Time and I would probably have joined had it not been for the Fourth Age. I do hope it does not fail. Even if the goals must be scaled down to a few factions. It is better to have a finished 20% than a 70% finished whole that can never be released. Have you thought about going provincial - i.e. focusing on a section of the map with a smallselection of factions, traits, etc...?