That would be good, but not all mods released are made by a team (indeed relatively few are) and many modders are not with in the community. This really just needs a few helpful members with a little time on their hands.
That would be good, but not all mods released are made by a team (indeed relatively few are) and many modders are not with in the community. This really just needs a few helpful members with a little time on their hands.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
I am sure that if it was well put together and promoted that many mods would be very interested in submitting their info ;) Start it off with those who frequent the Org to provide a good visual of what it looks like and of the desirability to be listed therein....
As I say, that would be cool, but it would still be good to have a couple of people willing to help with the back-catalogue of mods already released whose developers are perhaps no longer with the community or not actively supporting their mod.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Well i'd be willing to do the info for my mod, and there is a similar thread at TWc that lists many mods.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Cool, this is the format:
Name:
Link to download page:
Thumbnail:
Thumbnail subtitle:
Mod developer or name of team:
Link to discussion page/thread:
Description:
So, for example:
Client Kingdoms
http://www.twcenter.net/downloads/db/?mod=517
Just one of the potential new recruits your clients may offer you
By Epistolary Richard
https://forums.totalwar.org/vb/showthread.php?t=46728
Client Kingdoms expands the original game by bringing a fresh new dynamic to the player’s relationship with their conquered territories. Defend them and govern them well and – from time to time – you will be offered the chance to recruit a small army of their local troops, including their unique specialists.
Use them wisely however, as you have no means of replenishing their numbers unless your clients offer you more.
Please note: The developer of this mod does not require permission for it to be used as part of other public modifictions. Please however include any proper credit and notify him via PM of any other use. Please consult the readme file for any other modders work used and consult them direct for permission.
Last edited by Epistolary Richard; 03-27-2006 at 22:10.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
OKay.
TERRAE EXPUGNANDAE 3.1
http://www.twcenter.net/forums/showthread.php?t=46731
Romans and Greeks battle it out for a city
Developed by Lusted, but incorporating work from many modders including Webbird and DarthVader of formations fame.
http://www.twcenter.net/forums/forum...ysprune=&f=114
A mod aimed mainly at improving the gameplay of RTW, it includes reskins for all factions, night battles with torches, new unit cards, DarthsFomrations mod 12.0, recruitable generals and tougher battles.
Check out the forum regularly as 4.0 is in development
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Thanks, BTW I forgot to add the permissions note first time around.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Bookmarks