Thanks, BTW I forgot to add the permissions note first time around.
Thanks, BTW I forgot to add the permissions note first time around.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
INVASIO BARBARORUM : FLAGELLUM DEI v5.03
DOWNLOAD:http://www.twcenter.net/forums/showthread.php?t=42802
-Sassanid Zhayedan charge a line of East Roman Empire auxilia palatinae, in the background are Gothic foederati spearmen-
-originally developed by Atilla Reloaded, currently being continued by a small team of dedicated individuals (not a whole army of modders)
FORUM:http://www.twcenter.net/forums/showthread.php?t=40676
the game focuses on balancing historical accuracy with gameplay. It includes a complete reskin of all factions including more historical units for Romans, Picts, Saxons, Franks, Sassanids. It also includes a new map and new buildings. All BI factions are playable except WRR, ERR, slaves, and the Berbers, Alemanni, and Saxons can horde. Campaign starts at 407AD
BTW: Oaty's list is woefully out of dateany moderator care to update it?
Last edited by Ramon Gonzales y Garcia; 04-02-2006 at 21:27.
ER,
I do not know what the final database will look like but should there be a limit for the size of the "description"? Also, can as-of-yet unfinished mods be listed as long as they have a demo out? (that might be a good rule of thumb to stop mods never likely to be finished from being listed).
I'd also suggest a categorisation: major (new campaign map), minor (no new or only slightly edited campaign map); historical - roman-era, historical - other, fantasy
Last edited by Dol Guldur; 04-01-2006 at 23:29.
Thanks, added.Originally Posted by Ramon_Gonzales_y_Garcia
I'm happy to update it, but I don't have the time to pull the information together (which is rather the central point of this threadOriginally Posted by Ramon_Gonzales_y_Garcia
). I'm happy to edit in anything people prepare for me.
Yeah, descriptions should just be summaries, not full readmes. To give you an idea, here's one I've written for the BI All Factions mod to give you an idea. It's a good size, I wouldn't want to go much beyond it.Originally Posted by Dol Guldur
"This mod allows you to play as all of the factions within BI. This includes emergent factions where, instead of changing the game so that they start with a territory, the game switches to auto-pilot until the faction emerges when you take over - so you can control the faction just as it appears in the vanilla game.
If you want to play as an emergent faction then you must start the game as the slave faction and click on specific cities to bring up the correct advisor. Full details in the readme."
There has to be something to download to be listed, so if a mod doesn't even have a demo out it's not going to be there. Otherwise, each entry should be to the latest version of each particular mod - so for example All Factions v1.2 would replace v1.1, though v2 would get a separate listing because it's for BI1.6 whereas the earlier one was for BI1.4Originally Posted by Dol Guldur
Last edited by Epistolary Richard; 04-02-2006 at 11:56.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
Where is the link to that section?
I can't find it on the main page.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Name:
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Link to download page:
https://forums.totalwar.org/vb/showthread.php?t=55464
(same as discussion thread)
Direct hotlinking the file would be counterproductive, since I make lots of quick updates, which would mean that download link in this page would be outdated too quickly.
Thumbnail:
none
Thumbnail subtitle:
none
Mod developer:
player1
Link to discussion thread:
https://forums.totalwar.org/vb/showthread.php?t=55464
Description:
This is compilation of fixes to various bugs that can be found in Rome: Total War and its expansion pack Barbarian Invasion. Many of the fixes were not originally my ideas, but ideas of other members from gaming community that I compiled in one unofficial patch. Since unofficial, it is in no way associated with Creative Assembly, Activision or SEGA.
Last edited by player1; 04-02-2006 at 14:01.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
It's not been publicly released yet.Originally Posted by player1
I don't like direct hotlinks anyway - all the other links just go through to a Downlead thread which I think is for the best.Originally Posted by player1
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
It is best to go through the mod download thread/mod forum so that people get more info on the mod before downloading.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Rome: Total Gameplay
Download Mirror 1, Download Mirror 2
Rome: Total Gameplay, A Mod for RTW v1.5
Created & Developed by Seasoned Alcoholic
Rome: Total Gameplay (RTG)
Rome: Total Gameplay (RTG) strives to improve many aspects of vanilla RTW. The mod focuses on areas such as gameplay balancing, improved battlefield experiences, modified faction unit and building rosters, some bug-fixes, and other general improvements. It also incorporates the talented work of many other members of the TW community.
For permissions, please refer to the Disclaimer section in the RTG discussion topic.
Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5
Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
RTG Main Topic, Click here to download RTG v1.0
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