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Thread: Celt berserkers vs Lombardi berserkers

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  1. #1
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    I've checked it out before, and the Hounds are only really any better against very well armoured enemies (try putting Lombards against Hounds). Apart from fighting Graal Knights I'd go for Lombard berserkers every time as they are simply better. (And why fighting as the Celts is cooler than fighting with other factions I will never understand, I dont think fighting as the RB is cool just because I am British).

    EDIT : Yep I have noticed the berserkers getting out of berserk too, but only when the AI controls them. And it seems to happen with all berserkers, I think the AI just sends them berserk too far away so they have chilled out before they get within range of a waiting enemy.
    Last edited by Slug For A Butt; 03-30-2006 at 01:56.

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  2. #2
    Member Member Horatius's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    The reason I think the Celt units are cooler is because they are the unique old school unchanged since the start of civilization units.

    I also have not been able to play Lombards since the game crashes whenever I select them, so you can say I like the Berserkers who work for me better then those who are against me

  3. #3
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    Fair point Horatius. Does it crash when you choose other Barb factions too?

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    A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
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  4. #4
    Member Member Horatius's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    Whenever I select a civilization that is suppose to be unplayable (Other then Celts and Berbers) the game crashes on me.

    So I can play some Barbarians like Franks, but not others like the Burgundii.

  5. #5
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    Quote Originally Posted by Horatius
    Whenever I select a civilization that is suppose to be unplayable (Other then Celts and Berbers) the game crashes on me.

    So I can play some Barbarians like Franks, but not others like the Burgundii.
    Patch is the key. Go for 1.6...
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  6. #6
    Significante Member Antagonist's Avatar
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    Post Re: Celt berserkers vs Lombardi berserkers

    The Lombards are definately the more powerful of the two, though they were both toned down in 1.6. I did think some of the stat differences between them in 1.4 were a bit unfair though, notably that Lombards have a higher Armor value than Hounds, despite the fact that neither of them appear to be wearing any armor whatsoever. The Hounds are actually wearing more than the Lombards IIRC, they have cloaks.

    Really both of them are fantastical and overpowered (in 1.4 at least) but I must admit I prefer the Hounds, because I like Armor-Piercing units, and perhaps the mythological reference.

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  7. #7
    German Enthusiast Member Alexanderofmacedon's Avatar
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    Default Re: Celt berserkers vs Lombardi berserkers

    I think the Lombardi Berserkers are better, but I don't know...

    Never really played with the Celtic ones.


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