I think Dol Guldur is on a right track here.I believe that the main problem in modding is in organization.Some inviduals can ofcourse do pretty much everything themselves,but if we look at the larger projects that have been able to make a release like EB. The main thing a succesfull mod seems to need is an big enough pool of modders in the team and that the team leaders can put them in usefull work,becouse this is hobby not a work.Ofcourse the team and subteam leaders should be highly motivated, but the main problem seems to be that most mods have only few active members.Then somekind of amount of others that in some cases dont have the time to work in project and sometimes just doesnt want to commit to the big work that making of a big mod is. Now that the MTW2 is on its way, im very concerned that new MTW2 mods are started all the time with only few team members.Im sad to say this but i believe that the majority will die before MTW2 is even out.I believe that the best way to create more and better mods is to modding teams to grow.![]()
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