So what we need is NOT a guild or more rules but a newsite with articles and research materials (on modding, not history). Basically a pool of relevant information with little to no noise.
Heck, maybe "retired" or inactive modders like Bwian could man it as he can safely say he has no attachment to any project and could give a fairly unbiased point of view.
No, I don't agree with the "too many mods" point of view. Modders are not employees. We work on whatever we want to. Not a lot of people want to work only as he's told. He has his own visions and ideas too. Saying that all similar mods should work together is like saying no one should mod RTR, SPQR or EB and instead they must strive to join or not at all. See, if the difference in "vision" is small, they'd just mod an existing mod. If the difference is large, they'd make their own, even if the setting is the same. Saying modders should not create another mod that is similar to an existing project is the same as saying companies should stop making WW2 shooters game because goddamn there's a truckload of that already.
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