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  1. #1
    EB Traiter Member Malrubius's Avatar
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    Default Province-Specific Traits and Ancillaries

    For at least a few important provinces, we'd like to have a special trait and effects given to the governor of the settlement. For instance, a governor of a coastal settlement might become a better trader; a governor of a settlement nestled in the mountains or forests might become a better scout. These are generic examples; I'd prefer to have it based on specific settlements or regions, but the more generic versions would be ok.

    Here is a more specific example (follow this format in your postings):
    ;-----------------------------------------------------------------
    Name/Location: Name and location of the settlement as it's known today
    SettlementName: Name it goes by in EB
    Notes: Notes about the city/province, if no description written.
    Description: Descriptive text, consisting of a present tense description and a historical section. (use \n to denote new paragraphs).
    Effects: List of traits that governing this settlement or inhabiting this settlement would give a general. If you don't know the specific trait or it doesn't exist, just describe it or your concept for a new trait.
    Ancillaries: Which ancillaries should be acquired in this settlement? Historical personages (who lived in the town between 272 BC and 14 AD) and generic ancillaries. If this is a new ancillary, describe the person.


    This is a work in progress, just to get the ball rolling. Any suggestions that could improve it would be most welcome!

    ;-----------------------------------------------------------------
    Name: Syracuse, Sicily
    SettlementName: Syrakousai

    Description:
    Syracousai is a great city, culturally advanced and militarily important. Its location assures command of the neighboring sea and important trade routes. Its leagues of walls can withstand years of siege, should your enemies be so foolish.

    Syrakousai was founded on the island of Ortygia around 734 BC by Corinthians led by Archias. Its name was derived from Sirako, a nearby swamp. Descendants of the original settlers ruled until they were overthrown by the lower classes in the 6th century, but they were returned to rule in 485 BC by Gelo, ruler of Gela, who made himself despot of Syracuse. He began a program of new construction and cultural development, and came into conflict with Carthage. Gelo, allied to Theron of Agrigento, defeated Hamilcar's force, and erected a temple to Athena to commemorate the victory.\nA democratic regime was established in 467 BC by Thrasybulos, and expansion continued, bringing the city into conflict with Athens. The Spartans sent a force under Gylippus to help defeat the Athenians and destroy their ships.\nIn the early 4th century, Carthage and Syracuse (led by Dionysius the Elder) were again at war, with the city itself being besieged, but saved by disease in the Carthaginian camp. Dionysius built a fortress and 22km of walls during this war, the end of which brought more territory under his control.\nInternal struggles led to alternating despotism and democracy, and finally resulted in the rise of the tyrant Agathocles in 317 BC, and further conflict with Carthage. After Agathocles died, the city called to Pyrrhus for assistance against Carthage. In 275 BC, after Pyrrhus had left to pursue glory elsewhere, Hiero took power. He issued a set of laws, the Lex Hieronica, enlarged the theatre, and built a new altar.\nThe Punic Wars resulted in Syracuse allying with Rome for a time, until Hiero's successor Hieronymus broke the peace, and Marcus Claudius Marcellus besieged the city in 214 BC.

    Effects:
    GoodTrader, Cultural/Artistic/Philosopher traits, Authoritarian, HarshJustice, Disloyal

    Ancillaries: Archimedes, Theocritus
    Last edited by Malrubius; 03-30-2006 at 13:56.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
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  2. #2

    Default Re: Province-Specific Traits and Ancillaries

    Wow, that sound totaly awsome. Keep us posted when you work out other city's bonuses.

  3. #3
    EB Traiter Member Malrubius's Avatar
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    Default Re: Province-Specific Traits and Ancillaries

    Quote Originally Posted by hsimoorb
    Wow, that sound totaly awsome. Keep us posted when you work out other city's bonuses.
    I was hoping to get some help from you all.

    Quote Originally Posted by Dan1522
    Maybe it could depend on the government type aswell. so if theres say a type gov, depending on the faction, he would get certain traits. So if you were makedon and conquered syracuse and put a type 4 gov there he wouldnt get any traits concerning trade because the people rule themselves in a sense, so he really isnt governing the province.(maybe just keeping an eye on it) where a type 2 gov means he runs it so he would get bonuses. Maybe also add a trait for some factions for a treasurer(if its not already in). Just my two cents.

    Great job on the traits system.
    Thanks! Good ideas there. I think I'll incorporate something like that in the general work I'm planning for tying buildings more to trait acquisition.

    This thread, though, is for things tied to specific provinces/settlements. Actually, if someone would just help me by telling me all the provinces that are heavily forested or mountainous, that would be useful in developing special traits for governors or generals in those areas. (like the Desert Warrior trait, only available when in desert provinces).

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  4. #4

    Default Re: Province-Specific Traits and Ancillaries

    Maybe it could depend on the government type aswell. so if theres say a type gov, depending on the faction, he would get certain traits. So if you were makedon and conquered syracuse and put a type 4 gov there he wouldnt get any traits concerning trade because the people rule themselves in a sense, so he really isnt governing the province.(maybe just keeping an eye on it) where a type 2 gov means he runs it so he would get bonuses. Maybe also add a trait for some factions for a treasurer(if its not already in). Just my two cents.

    Great job on the traits system.

  5. #5
    Member Member Avicenna's Avatar
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    Default Re: Province-Specific Traits and Ancillaries

    Quote Originally Posted by Malrubius
    The Syracusans hired a Spartan general to defeat the Athenians and destroy their ships.
    It wasn't a hired general. It was a general sent by their allies the Spartans to aid them in weakening the Athenians. The general didn't do incredibly much either, it was just the legendary reputation that Spartans of the era had that boosted Syracusian morale and lowered Athenian morale.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  6. #6

    Default Re: Province-Specific Traits and Ancillaries

    Quote Originally Posted by Tiberius
    It wasn't a hired general. It was a general sent by their allies the Spartans to aid them in weakening the Athenians. The general didn't do incredibly much either, it was just the legendary reputation that Spartans of the era had that boosted Syracusian morale and lowered Athenian morale.
    lol

  7. #7
    EB Traiter Member Malrubius's Avatar
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    Default Re: Province-Specific Traits and Ancillaries

    The Spartans sent one man, eh? "One riot, one Ranger", I guess.

    How's this edit:
    The Spartans sent a force under Gylippus to help defeat the Athenians and destroy their ships.
    Last edited by Malrubius; 03-30-2006 at 13:56.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  8. #8
    EB Nitpicker Member oudysseos's Avatar
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    Default Re: Province-Specific Traits and Ancillaries

    [QUOTE=Malrubius]The Spartans sent one man, eh? "One riot, one Ranger", I guess.

    This is kinda spam, but I just wanted to point out that the original quote is, "One Riot, One Mountie".

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    οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
    Even as are the generations of leaves, such are the lives of men.
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  9. #9
    EB Traiter Member Malrubius's Avatar
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    Default Re: Province-Specific Traits and Ancillaries

    And here I was excited to check the thread. I thought you had posted information about another city.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

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