And here I was excited to check the thread. I thought you had posted information about another city.![]()
Isn't that going to be redundant with ethnicities traits (ie a Spartan garrisoned in Sparta )? or in the contrary contradict them ?, if for example a general with the Spartan ethnicity garrison in Athens does that mean that the fierce infantry commander will become a philosopher ?
I was reading a National Geographic issue from about a year or two ago. In it there was an article about the Phoenicians, which then made mention of Carthage. Apparently, in the ruins of Carthage there is evidence for the use of the Bessemer process for steel refinement. Perhaps a family member from Carthage could have a trait that would decrease the cost for training heavy infantry units?
Also, since Phoenicia had a huge lumber trade, maybe those who stay long enough in Sidon, or whatever city there is now, could have a trade bonus in provinces where lumber is an export.
au contraire, it could mean that the Spartan in Sparta might become an even better military commander, while a Spartan in Athens might be a) overwhelmed, b) mediocre in all things, or c) something else (forgot what I was gonna put here).Originally Posted by Spendios
It seems like a great idea. When I've got a little more time (I check the forum while brushing teeth etc cuz I'm busy), I'll try to put together a few.
"The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios
Heavily mountainous provinces
Ani-Kamah
Hayasdan
Adiabene
Kilikia
Hyrcania
Paropamisadai
Dayu-Hoamavarga
Dayaun
Kangha
Wusan Yagbu
Kartli
Sophene
Getia Koile
Rhaetia
Medilanum
Luvavoaeta
Media
Ethnicity determines his starting traits, but a rustic barbarian general who leaves his homeland to govern a famously decadent city might lose some of his edge, compared to his brother who is fighting other tribes in more "uncivilized" areas.Originally Posted by Spendios
We can only decrease unit costs across the board with traits, not based on types. I'm really thinking about things that would affect the general's personality, skills, and physical ability, at least as far as we can do this in the traits system.Originally Posted by abou
But Carthage should provide a wealth of history that we could write for the description, as well as imprinting its culture on its governor in some way. As one of the major settlements on our map, I'd like to see it well-represented here.
Exactly!Originally Posted by paullus
Just what I need, thanks! Any suggestions for how this mountainous terrain might affect generals who spend a lot of time here? Maybe they learn how to travel faster in these types of areas? What else?Originally Posted by Dan1522
Last edited by Malrubius; 03-31-2006 at 00:53.
Okay, I think I know your angle now. I'll see what I can come up with.
Remeber what happened to Pausanias when he spent to long away from Sparta...
I think this is a great idea Mal.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
Maybe command bonuses, vs defence maybe for the armenians in their home provinces. It might keep them from expanding unhistorically, but would keep them strong in the mountains.
Never knew Spartans were anywhere near to being capable of defeating Athens in a naval conflict, Athenians ruled the seas. Sorry about the mistake, it's what I heard in a documentary.
Anyway, the Athenians could get naval bonuses (at least the admirals) and the Spartans should have higher morale bonuses and traits that make them hard to kill (higher general HP) and maybe improving the general's bodyguard (their extensive training). Athenians could get all sorts of retinues, eg. Aristotle, Xenophon, Plato. The Spartans.. perhaps a Spartan woman for morale boosts? They were famous for their short but deadly remarks that utterly shamed runners and definitely made everyone think twice before running from a battle. Also, wives from Sparta should be more likely to be healthy and good-looking (the one that boosts influence) since the Spartan women were famous as the most beautiful in Greece apparently. Spartan nannies? They raised the children from birth to be tough warriors, teaching them to be brave and resourceful. Spartan armies should be given morale, experience and foraging bonuses, as they were trained to be resourceful, brave and excellent fighters from birth. Perhaps even a helot as a retinue. They carried the equipment of their masters on campaign and were farmers during peacetime, so perhaps farming and movement bonuses? They also stirred up trouble with their helot revolts though, so an unrest increase should also be there.
Last edited by Avicenna; 03-31-2006 at 02:59.
Student by day, bacon-eating narwhal by night (specifically midnight)
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