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Thread: Saving Textures - TGAs and DDS

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  1. #1
    Member Member blindfaithnogod's Avatar
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    Jan 2005
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    Lawrence, KS USA
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    Default Re: Saving Textures - TGAs and DDS

    they are supposed to be unit_name.tga.dds

    Blue Lotus Total War
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    Byzantium Total War

  2. #2
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Apr 2005
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    England
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    Default Re: Saving Textures - TGAs and DDS

    Thx.

    It would have helped if I opened the MIP maps too...buildings must be slightly different to unit textures in that regard.
    "One of the most sophisticated Total War mods ever developed..."

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