Well, cash is not the problem because I have over 50,000 koku so I think it has to be a limit (programming or other).
My original objective in this campaign was to put my own Mori hordes up against the Hojo hordes. I wanted practice extended battle tactics with no battle timer and multiple reinforcement phases(not the usual, beat the first 16 units and then rout all the reinforcements as they come on the board). Just as I finished with all the economic builds to support my hordes, I find out Hojo has almost every able bodied man in Japan signed up for his Shogun march to victory parade.
I have never run into this limitation on the number of units (troops as well as strategic units)before because I usually play a more aggressive campaign style.
It may be something to keep in mind if you are playing in an online campaign, especially if it seems to stalemate for a long period of time(there are limits and he who has the most troops when those limits are reached will have a significant advantage).
Oh well, maybe this will be addressed when they fix the Hojo horde problem (if they ever do fix the Hojo horde problem).
Have a nice day.
[This message has been edited by Kage (edited 02-26-2001).]
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