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  1. #1
    Jedi Master Member spirit_of_rob's Avatar
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    Default Re: The Future... spin-off: Hosted Mod Forums

    I enjoy reading the moddding news round ups help me catch up on things ive missed/forgot to check the progress of :).

    As for view compared to posts its depressing at time of writing imperiums lates update has 75 views not a single comment. Obviously everyone skips comment occasionally but i feel that a simple "well done" does not count as spam and indeed is often suffiecent to make the modder feel at least someone is paying attention.

    BTW i am aware of the sillyness of someone with so few posts saying this so dont point it out lol
    Skinner/Modeller for EB


  2. #2

    Default Re: The Future... spin-off: Hosted Mod Forums

    Somewhat off topic, but I found this an interesting article on mod design and working with a modding team in the Half-Life universe.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #3

    Default Re: The Future... spin-off: Hosted Mod Forums

    For me, when modding I mod the game to please myself. If I find it enjoyable then maybe I'll present it to others.

    Regarding sub-forums etc, I believe only mods that have something like a playable beta at least merit an own sub-forum no matter how big or beautiful or how exciting those mods are, which unfortunately never seen the light of the day. How sad, and what a waste of bandwith I should say.

    During our conversion project, only when we have a playable beta version do we asked for sub-forum in RTR's own forum. For me, the satisfaction is not seeing 100 or 1000 downloads, but to know that I myself will play the mod as long as it takes and hope others enjoy it too.

    That's all I can think of.
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
    To you your religion, and to me my religion.

  4. #4

    Post Re: The Future... spin-off: Hosted Mod Forums

    Quote Originally Posted by Epistolary Richard
    Somewhat off topic, but I found this an interesting article on mod design and working with a modding team in the Half-Life universe.
    They also have a wiki database for the Unreal series, which covers games such as Unreal, Unreal Tournament and so on. Here's a link:

    Unreal Wiki

    If the TW series does not yet have its own wiki, it would be a good idea to either request one (through CA), or for someone to setup their own TW wiki, and then submissions can be put forward to help expand the database.
    Last edited by Seasoned Alcoholic; 04-22-2006 at 09:46.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  5. #5

    Default Re: The Future... spin-off: Hosted Mod Forums

    kdub looong ago did start a Romewiki. Didn't get very far though. Something we should all discuss when MTW2 comes around is the best way to catalogue our research.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

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