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Thread: How can I Modify the Formula for the Tax Rate

  1. #1

    Default How can I Modify the Formula for the Tax Rate

    I would like to change the formula of the tax rate for large cities.

    How can I do that?


    These are the current tax levels:

    1st tier (below 7905): Tax = 500+ 0.064Ps - 31922091/Ps^2. Which is really not that helpful, but thankfully things become a little more linear at 2000.

    2nd Tier (2000-7905): Tax: y= 0.0625Ps + 505.40904, or 500 + 62.5 per 1000 men

    3rd Tier (7906-~34000): Tax= 0.0154Ps + 756.32, or roughly 750 + 15 per 1000 men.

    Last tier: (35000+): Tax = 0.0079Ps + 1007.5, or roughly 1000 + 8 per 1000 men.

    Ps is Population Size in men.


    I would like to know were I can find this table in order to change the formula.

    Anyone knows?

  2. #2

    Default Re: How can I Modify the Formula for the Tax Rate

    I don't think there is a table. I think some people worked out that formula just by looking at the numbers in the game and fitting a curve to the data.

    I personally doubt very much it is linear at all.

    edit: well not linear. but i doubt very much it has a complicated formula like that.
    Last edited by nikolai1962; 04-02-2006 at 10:05.
    It's not a map.

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: How can I Modify the Formula for the Tax Rate

    Tax rate is completely unmoddable, sorry.

  4. #4

    Default Re: How can I Modify the Formula for the Tax Rate

    There's a tax_income bonus you can put on buildings. You could maybe add something like that to the core_buildings but it would depend on what you were trying to do.
    It's not a map.

  5. #5

    Default Re: How can I Modify the Formula for the Tax Rate

    [q] Tax rate is completely unmoddable, sorry.[/q]

    That is too bad.
    I noticed that no one new about that.
    RTW allows to mod so much stuff, so I am surprised that tax rates cannot be modified.

    [q] There's a tax_income bonus you can put on buildings. You could maybe add something like that to the core_buildings[/q]

    Actually that sounds good, as it can solve my problem.
    How can I add income bonus to governor buildings?
    I would like to add income bonus to governor buildings for tier 3 and 4.
    The reason I want to do that is because large cities loose money as they do not produce much more taxes, but at the same time they require a big size army to be garrisoned.
    If I give governor buildings (tier 3 and 4) income bonus then that would solve the large cities problem.

  6. #6

    Default Re: How can I Modify the Formula for the Tax Rate

    Something like this in the capabilities section of the governor buildings

    Code:
    taxable_income_bonus bonus 5 requires factions { all, }
    nb on the building info scroll these bonuses display as 1%, 2%, 3% etc depending on the value but in fact they give a fixed amount of extra cash. The fixed amount may be constant over all city sizes or may go up in jumps but when i tested it briefly each point of taxable bonus gave 20 denari. So a bonus of 5 gives the city an extra 100.

    Pretty useful bonus imo.
    It's not a map.

  7. #7

    Default Re: How can I Modify the Formula for the Tax Rate

    Quote Originally Posted by nikolai1962
    Something like this in the capabilities section of the governor buildings

    Code:
    taxable_income_bonus bonus 5 requires factions { all, }
    nb on the building info scroll these bonuses display as 1%, 2%, 3% etc depending on the value but in fact they give a fixed amount of extra cash. The fixed amount may be constant over all city sizes or may go up in jumps but when i tested it briefly each point of taxable bonus gave 20 denari. So a bonus of 5 gives the city an extra 100.

    Pretty useful bonus imo.
    That worked great.
    Thank you very much.

    I modified the export_descr_buildings file and added that line to the gorvenor
    buildings for tiers 2, 3, and 4 where each higher tier building gives higher bonus.

    That was a great tip.


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