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  1. #1

    Default Re: Traits and Ancillaries Update

    [QUOTE=Malrubius]- selfish, disloyal, and intelligent generals more likely to become sacrilegious, atheists, and pragmatic, respectively, to reduce their religious impulses
    QUOTE]

    This gives me an idea. Would it be possible for characters to become members of mystery cults as the game wore on? I know that you can get "Worshipper of Iupiter" and other such traits, but what about "Cult Initiate of Isis" or "Mithraist" traits? Initiates into a cult could give a character more degrees of advancement, as well.

    As well, it is possible that particularly religious and intelligent characters may deserve such positions as "Pontifex Maximus" or "Rex Sacrorum". Other positions, such as "Priest of Ceres" would require him becoming a eunuch, preventing him from marrying or having further children. Another possibility is for any unmarried daughters becoming Vestal Virgins, granting him Influence bonuses, and maybe even showing up as ancillaries.

    In the political arena, you could be elected consul more than once. Can that be reflected in the game?

    Finally, internal political rivalry could possibly be expressed in a game. If, for example, one general is a populares and another an optimate, could they develop a dislike for one another? For example, this could lead to one (if he is elected censor) attacking the other legally? Or even unrest developing in cities when both of them are present (reflecting political infighting)?

    Wow. That was a lot of brainstorming!

  2. #2
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Traits and Ancillaries Update

    Quote Originally Posted by GodEmperorLeto

    As well, it is possible that particularly religious and intelligent characters may deserve such positions as "Pontifex Maximus" or "Rex Sacrorum". Other positions, such as "Priest of Ceres" would require him becoming a eunuch, preventing him from marrying or having further children. Another possibility is for any unmarried daughters becoming Vestal Virgins, granting him Influence bonuses, and maybe even showing up as ancillaries.

    In the political arena, you could be elected consul more than once. Can that be reflected in the game?
    We're working on Roman priesthoods right now actually, and I think you can be elected repeatedly already.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  3. #3

    Default Re: Traits and Ancillaries Update

    Quote Originally Posted by QwertyMIDX
    We're working on Roman priesthoods right now actually, and I think you can be elected repeatedly already.
    That's good. It's never happened before to me, but maybe that's just this particular campaign.

    I was also thinking if certain objects can be part of someone's ancillaries, like the Sybilline books. If nobody's doing a mission for them, perhaps we can make them a sort of ancillary.

  4. #4
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Traits and Ancillaries Update

    They wouldn't be an ancillary because they just sat in the Temple of Jupiter Capitoline and were only allowed to read by a select group of men charged with their care and interperation (Decemviri Sacris Faciundis, at least often Decemviri).
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  5. #5

    Default Re: Traits and Ancillaries Update

    Quote Originally Posted by QwertyMIDX
    They wouldn't be an ancillary because they just sat in the Temple of Jupiter Capitoline and were only allowed to read by a select group of men charged with their care and interperation (Decemviri Sacris Faciundis, at least often Decemviri).
    Yeah, but didn't that happen after the start of the game? I was thinking that it could become one of the game quests after a while. A general in Capua gets the books and needs to return them to Rome. They leave his possession, but the city of Rome (and the general) get all sorts of bonuses.

  6. #6
    Member Member stufer's Avatar
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    Default Re: Traits and Ancillaries Update

    Hi. I downloaded this update and began a game as the Ptolemaioi. Noticed a couple of problems with the season traits. The initial generals that you start the campaign with all have the season traits, but any that you acquire throughout the game don't have them. This is true for adoptees, comings of age and marriages. However, they do still get the Summer/winter campaigning restricted traits at the approprite times. Also I noticed that Admirals had the traits but that the season was one in advance of what the general's ones were saying.

    Haven't had much of a go with it yet so that's all I've noticed so far. Will bring anything else I find straight here.
    Thanks.

  7. #7
    EB Traiter Member Malrubius's Avatar
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    Default Re: Traits and Ancillaries Update

    Quote Originally Posted by stufer
    Hi. I downloaded this update and began a game as the Ptolemaioi. Noticed a couple of problems with the season traits. The initial generals that you start the campaign with all have the season traits, but any that you acquire throughout the game don't have them. This is true for adoptees, comings of age and marriages. However, they do still get the Summer/winter campaigning restricted traits at the approprite times. Also I noticed that Admirals had the traits but that the season was one in advance of what the general's ones were saying.

    Haven't had much of a go with it yet so that's all I've noticed so far. Will bring anything else I find straight here.
    Thanks.
    Thank you!

    I'll take a look at those admiral seasons and see about the seasons not showing up for the later generals. They still have the hidden generic trait, just not the faction-specific one, I guess. I believe we decided that all family members should have the visible traits.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
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  8. #8
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Traits and Ancillaries Update

    Quote Originally Posted by GodEmperorLeto
    Yeah, but didn't that happen after the start of the game? I was thinking that it could become one of the game quests after a while. A general in Capua gets the books and needs to return them to Rome. They leave his possession, but the city of Rome (and the general) get all sorts of bonuses.

    The myth of the texts is that the last king of Rome bought them, so some time in the late 6th century.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

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