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Thread: A question, please!

  1. #1

    Default A question, please!

    How do I introduce the faction of the Brutii and Scipii in the mod SPQR 6.1 again? I would also like to introduce Hispania. What should I make? . I suppose that it will be possible, but it will have a lot of work.

    Thank you!

  2. #2

    Default Re: A question, please!

    Yes it is possible, and yes it will be quite time consuming.

    My advice on this matter would be to;

    1, Study your DATA folder and find out what files do what.
    2, Read all the tutorials you can find.
    3, Install SPQR in a new folder and study what files they had to change to remove those factions in the first place.

    Good luck

  3. #3

    Wink Re: A question, please!

    Yeh i agree with Rstoner.

  4. #4

    Default Re: A question, please!

    Thank you, for the answer. You can recommend me some tutorial

  5. #5

    Default Re: A question, please!

    Yes, all of them.
    Last edited by Rstoner; 04-12-2006 at 04:45.

  6. #6

    Default Re: A question, please!

    Quote Originally Posted by Rstoner
    Yes, all of them.
    That's not exactly helpful.


    Quote Originally Posted by Themistocles
    How do I introduce the faction of the Brutii and Scipii in the mod SPQR 6.1 again? I would also like to introduce Hispania. What should I make? . I suppose that it will be possible, but it will have a lot of work.
    I recommend you contact the creator, lt1956, direct. He can give you a better idea of how much work would be involved.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  7. #7

    Default Re: A question, please!

    Sorry if that was a little sharp, I didn't mean it
    What I meant was modding a faction in/out of the game will require modding in a quite a few areas, and this information is best covered over most of the 'basic' tutorials.

    (Epistolary Richard) Speaking of tutorials, I just got some basic scripts working
    thanks to yours, cheers

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