Results 1 to 6 of 6

Thread: How do I remove walls?

  1. #1

    Default How do I remove walls?

    I'd like to know what txt files to edit to remove the walls from most Barbarian rebel towns.

    I understand that this is a teensy bit historically inaccurate, being as even the most primitive of peoples would have understood the principle of building a wall around your settlement to protect it from raiders and so on, but for me, seeing as most battles between 'barbarian' tribes were skirmishes and not seiges, a greater historical inaccuracy is being commited, because most of my battles are seiges.

    Ideally, what i'd like is for all barbarian buildings to be invisible, and for the unit placement layout thing to be altered so that when you assault a barbarian city and move to the battlemap it looks just like an ordinary field battle. I imagine that this, however, is beyond my skills, but hopefully I can manage the wall removal thing.

  2. #2
    Wise and Partially Handsome Member Jarardo's Avatar
    Join Date
    Jan 2006
    Location
    Midlands, US
    Posts
    155

    Default Re: How do I remove walls?

    I think all you'd have to do is edit the desc_strat file, and remove all the walls from the barb factions, then edit the export_desrc_buildings file and remove the barbarian factions from the barb factions from the wall sections, that way they wont ever be able to build them.

    Code:
    ; ---------------------------------------------------------
    ; #########    britons  - Casse  #########
    ; ---------------------------------------------------------
    
    faction	britons, trader mao
    denari 5000
    settlement
    {
    	level large_town
    	region Cassemorg
    
    	year_founded 0
    	population 3460
    	settlement_tax 51
    	plan_set default_set
    	faction_creator britons
    	building
    	{
    		type core_building governors_villa
    	}
    	building
    	{
    		type defenses wooden_wall
    	}
    	building
    	{
    		type barracks militia_barracks

    export_descr_buildings-


    Code:
    levels wooden_pallisade wooden_wall stone_wall large_stone_wall epic_stone_wall
        {
            wooden_pallisade requires factions { barbarian, pontus, armenia, romans_brutii, egypt,
     romans_scipii, carthage, parthia, numidia, thrace, greek_cities, macedon, romans_julii, seleucid, }
     and building_present_min_level government_type1 type1lvl2 or building_present_min_level
     government_type2 type2lvl2 or building_present_min_level government_type3 type3 or
    As always, make sure you back everything up!
    Last edited by Jarardo; 04-05-2006 at 19:07.
    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones. -Albert Einstein


    www.EuropaBarbarorum.com

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
    Join Date
    Sep 2002
    Location
    Oakland, CA
    Posts
    8,449

    Default Re: How do I remove walls?

    Quote Originally Posted by Greek_fire19
    but for me, seeing as most battles between 'barbarian' tribes were skirmishes and not seiges
    Do you have any supporting evidence for this assertion? It seems to me your premise is flawed, as there appears to be a wealth of evidence to support sieges, certainly regarding the Celts. As the germanic tribes generally lived in smaller settlements, the large cities are a bit of an issue, but otherwise the "barbarians" certainly built large, walled settlements, and developed and utilized methods to break through/get around said walls.
    Cogita tute


  4. #4
    Krusader's Nemesis Member abou's Avatar
    Join Date
    Mar 2006
    Posts
    4,513

    Default Re: How do I remove walls?

    I would have to look it up, but I thought Alesia was walled when Caesar was besieging it. Also, Trajan's column shows several scenes where Legionaries are assaulting Dacian walls; stone walls at that.

  5. #5

    Default Re: How do I remove walls?

    Lol, no, I have no evidence to support my assertion. Like I said, I'm sure the celts did build walls, cus they're sensible things to build and not too complicated, and Im sure if they kept valuable things inside then the enemy would want to get to them and so precipitate a seige. I guess my assumption was that celtic warfare was based on raiding more than anything and that the engagements that took place would have been more like field battles than RTW seiges.

    The real reason I want the walls removed though, is cus I find normal battles MUCH more fun than seiges, where the AI seems more than usually incompetent and the seiges all sorta merge into one, especially on seiges with palisade walls. You kill everyone you can with your archers, knock the gate down, slog through the streets and take the centre. It's alright and there's certainly some skill involved, but it's hardly thrilling.

    What got my started on this whole thing though was I was playing as the Casse, going round taking the towns in britian, one by one, when somewhere in the Pennines I was attacked by an army of caledonians that outnumbered me a lot. So the battle was basically me trying to hold the line with my Boatroas as my chariots charged about and while I lost, eventually, it was a whole ot of fun and I just wanted more of my battles to be like that.

    Anyhow, I'm not expecting EB to remove walls from any rebel settlements, I just wanna see what it plays like, which Im now know how to do, so thanks.

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,062
    Blog Entries
    1

    Lightbulb Re: How do I remove walls?

    Quote Originally Posted by Greek_fire19
    Lol, no, I have no evidence to support my assertion. Like I said, I'm sure the celts did build walls, cus they're sensible things to build and not too complicated, and Im sure if they kept valuable things inside then the enemy would want to get to them and so precipitate a seige. I guess my assumption was that celtic warfare was based on raiding more than anything and that the engagements that took place would have been more like field battles than RTW seiges.
    Celtic warfare did rely a lot on raids and skirmishes, but then so did (and does) most warfare. Set-piece battles the way the TW series presents them were rare. And since raids were so common, most important locations were walled. Removing the walls from the barbarians alone is not fair and not accurate. Barbarian cities were no more vulnerable to raids that civilized ones.

    The German and nomadic factions are a case apart since they did not really have cities like R:TW presents them. The R:TW system cannot represent the scattered villages and camps, though, so we have to pretend they had cities.

    However, if you like the game better without walls that is your decision. Keep in mind though that this is a realism mod.
    Looking for a good read? Visit the Library!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO