Try opening a texture that works, cut and paste the texture and the alpha channel of your broken texture into it and then save it as the name of the broken texture?
Try opening a texture that works, cut and paste the texture and the alpha channel of your broken texture into it and then save it as the name of the broken texture?
Thats what i did try to do and i got the "there are too many channels to export (5)" error. The 5 its referring to are the five different channels. RGB, red, green, blue, and Alpha 1. I deleted the alpha channel and the file saved fine and it displays in game normally. But i need the alpha channel.
At this rate i may be forced to reinstall.
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