Since cavalry has smaller unit sizes, fewer men is required for a unit to survive from the battlefield to the campaign map. Unit size(larg, small etc.) probably also got something to say.
Since cavalry has smaller unit sizes, fewer men is required for a unit to survive from the battlefield to the campaign map. Unit size(larg, small etc.) probably also got something to say.
Runes for good luck:
[1 - exp(i*2π)]^-1
Oh well, you seem to be so sure about it. But I just never experienced it. Maybe you can post screenies for us to study them, though.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
the unit can consist of 1 man, when he is part of a larger army. If you take this unit and separate it, it will automaticly gain 1 person, the captain.
dont know how they can grow to 4 though.
after a fight, you can see how many men have healed their wounds. For instance you would have 50 men when the fight ended, but when you check the stats after the fight you have 55 and 5 healed
perhaps some need longer to heal and rejoin the army? That would be pretty impressive and funny
carpe noctum (and their women!)
Concerning how the "minimum" unit strength is enforced:
It's possible to get any number of units of the same type in the same stack with fewer than the "minimum" (6 on normal) number of men. I frequently merge units to bring one up to strength and then march the remainders off to a city to retrain them. However, if my stack of remainders runs into an enemy stack, before combat all units of the same type which are under the "minimum" strength are automatically merged. Immediately after a battle the same thing happens, so after a battle you can have at most 1 unit of each type with fewer men than the "minimum".
The truth is the most valuable thing we have. Let us economize it. - Mark Twain
[Edit: Remove double post]
Last edited by Atilius; 04-14-2006 at 23:49.
The truth is the most valuable thing we have. Let us economize it. - Mark Twain
That is if you merge your units. But he didn't, considering that it was the only Scutarii unit in the army, how did he get it to 1 man without merging or anything!!
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
It was because it was the only unit of that type in the army that it was able to survive with just one man. If a unit is reduced to a small number of men during a battle (I don't know what the threshhold is but it seems like about 6), then it will be merged upon completion of the battle if there is another unit of that type for it to merge into. But if it is the only unit of that type, it cannot be merged. It survives as a single unit with a small number of men, at least if it did not rout during the battle. If they end the battle routed, I think they may get disbanded.
Below is a screenshot of two units in my current Macedonian campaign who are in the same situation as the Scutarius from my Spanish campaign. The Cretan archers and macedonian archers both finished a battle with 1 man left, but were not routed (due to their high experience level I guess). There are no other units of that type for them to merge into, so they survive as 1-man units.
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