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Thread: Reinforcement from Mytilne cannot reach the mainland

  1. #1

    Default Reinforcement from Mytilne cannot reach the mainland

    Poor things.



    FYI, I was besieging Mytilne and then an AI army attacked me from outside Mytilne. Thus, the army garrisoning Mytilne came as reinforcements...
    Last edited by SirPoot; 04-07-2006 at 01:27.

  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Reinforcement from Mytilne cannot reach the mainland

    LOL.
    this is quite bizar indeed.

  3. #3

    Default Re: Reinforcement from Mytilne cannot reach the mainland

    That's awesome! It's something we can alert folks to - that reinforcements won't make it across straits, but I sorta like it actually.

  4. #4
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Reinforcement from Mytilne cannot reach the mainland

    Quote Originally Posted by Teleklos Archelaou
    That's awesome! It's something we can alert folks to - that reinforcements won't make it across straits, but I sorta like it actually.
    I would like it to if they just stayed on the other shore in my experience they just march into the water and drown
    I guess its all subjective if it was an AI army I'm sure I wouldnt have minded so much

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  5. #5
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Reinforcement from Mytilne cannot reach the mainland

    It's the same problem as my battle of Mytilene where part of my army was auto-deployed by the AI in water, killing 90 men before the battle even started... Some map changes need to be done...


    EB DEVOTEE SINCE 2004

  6. #6

    Default Re: Reinforcement from Mytilne cannot reach the mainland

    Well, this could happen at any of the places where we have strait-crossings, it's just that this is the one where you often find yourself being attacked from across the strait by a relief army.

    What can be done about it? Remove the crossable strait? That's about it. Anyone got any other ideas? I don't think we will remove the strait though - as it was not very distant and would mean that we might have to remove it for some other places too - if we did it for this one. We would need some other option.

  7. #7
    "Audacity, always audacity!" Member Simmons's Avatar
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    Default Re: Reinforcement from Mytilne cannot reach the mainland

    Doesn't the 1.5 patch reduce the number of 2 unit captain lead armies that might make the problem less pronounced.

    “By push of bayonets, no firing till you see the whites of their eyes”
    - Friedrich der Große

  8. #8
    EBII Council Senior Member Kull's Avatar
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    Default Re: Reinforcement from Mytilne cannot reach the mainland

    Quote Originally Posted by Teleklos Archelaou
    Well, this could happen at any of the places where we have strait-crossings, it's just that this is the one where you often find yourself being attacked from across the strait by a relief army.

    What can be done about it? Remove the crossable strait? That's about it. Anyone got any other ideas? I don't think we will remove the strait though - as it was not very distant and would mean that we might have to remove it for some other places too - if we did it for this one. We would need some other option.
    There's a couple of options. We could move the strait so that it doesn't enter the island exactly at the city. Or move the city a little north and west. Or a combination of the two. The fact that we have both unit deployment drownings (which I am now CERTAIN is related to the presence of the strait) AND reinforcement drownings is a pretty powerful indicator that something should be done.
    Last edited by Kull; 04-15-2006 at 19:05.
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