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Thread: Sprites, WTF? Take II

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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Sprites, WTF? Take II

    Oh, if any one wants to help i can send them the beta of 4.0 of my mod.

    EDIT: wait, it looks like i may have fixed the problem, and if i have, it is strange how i mamanged to fix it.
    Last edited by Lusted; 04-10-2006 at 14:05.

  2. #2

    Default Re: Sprites, WTF? Take II

    We're all ears...
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
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    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Sprites, WTF? Take II

    Well the descr_model_battle for my mod was originally created for 1.3, but i have been able to use it fine in 1.5. But copying and pasting the contents into a vanilla RTW 1.5 descr_model_battle, then using that ingame seems to fix the problem.

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