Part Six Agents and Characters
Q. What new agents will be included in Medieval 2’s campaign game?
A. There are a number of new agent types in Medieval 2, some will be player controlled whilst others will be under AI control. These include Merchants and Princesses which are added to the array of characters from Rome that include Diplomats, Spies, Assassins and Priests.
Q. Do agents improve their skills as the game progresses?
A. All agent characters have attributes that develop the more you put them to use in the campaign game. So Princesses for example have a Charm attribute that governs their success in diplomacy and the likelihood that a proposal in marriage will be accepted.
Q. How do Merchants work?
A. The campaign map is sprinkled with resources that can be harvested by using your merchants. These agents can travel to foreign lands to gain a monopoly on these resources for your faction. The value of the resource and the skill of the merchant will govern the amount of money they can make.
Q. Can you use Merchants to seize another factions resources?
A. Merchants can also be used aggressively to capture resources monopolised by rival factions in order to disrupt their economy. They can attack rival merchants on the campaign map. Merchant clashes are auto-resolved to decide the victor.
Q. What ‘RPG-parameters’ can we expect from the Generals and governors?
A. There will be a whole new set of Medieval traits for characters, along with a number of primary attributes. One big addition is the idea of Chivalry and Dread that effectively decide whether a character is good or evil thus giving characters far more distinct personalities.
Q. How do characters develop Chivalry and Dread?
A. Like all traits and attributes, characters develop these through their actions in the game. For example when a General captures a city, you have the option to peacefully occupy the city or wade in and exterminate the population. That kind of choice will govern how your General develops.
Q. What effects do Chivalry and Dread have?
A. Chivalrous types will inspire loyalty in those around them. Dread lords meanwhile can terrify their followers and the enemy alike.
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