I've been experimenting with a couple of things lately but haven't had much success getting them to work. I wonder if anyone has any ideas:
Character Age
===========
I'd like to be able to assign a trait to a character when he reaches a certain age. The problem is that I don't see any way of determining how old he is. I can imagine keeping track of age with an age trait, but this will only work for characters who enter the game at age 16. Adoptees and sons-in-law can enter the game at just about any age from 16 on up.
Settlement Capture
===============
I'd like to have a background script do something to any settlement that changes ownership. The problem here is determining when a settlement changes hands. There are events which are sometimes triggered when this happens: sacking, enslavement, extermination. But (I think) some of these require a character to be present and not all of them export the settlement name. In addition none of those events apply to a simple capture and occupation. Anyone have an idea as to how this might be done?
Bookmarks