Results 1 to 5 of 5

Thread: Disabling faction intro movies

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Disabling faction intro movies

    Now i know you can change the path in descr_sm_factions, but can you disable them completely, as i haven't got the time to redo them, and they no longer fit with the factions anymore.

  2. #2
    Marcus Arbaces Alexandros Member Arbaces's Avatar
    Join Date
    Sep 2005
    Location
    Călăraşi, România.
    Posts
    122

    Default Re: Disabling faction intro movies

    Here's disabled in BI, if this was what you were asking for. In 1.5, which I think you are working on is the same shit.

    faction goths
    culture nomad
    symbol models_strat/symbol_goths.CAS
    rebel_symbol models_strat/symbol_nomad_rebel.CAS
    primary_colour red 150, green 140 blue 50
    secondary_colour red 150, green 140 blue 50
    loading_logo loading_screen/symbols/symbol128_goths.tga
    standard_index 9
    logo_index 238 ; Index into strat3.rsd
    small_logo_index 252 ; Index into shared.rsd
    triumph_value 5
    intro_movie
    ;;no path used at all, same shit for the movies below.
    victory_movie fmv/victory/goths_win.wmv
    defeat_movie fmv/lose/goths_eliminated.wmv
    death_movie fmv/lose/goths_eliminated.wmv
    custom_battle_availability yes
    Last edited by Arbaces; 04-03-2006 at 13:03.

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Disabling faction intro movies

    didn't realise it was so easy, thanks for the answer Arbaces.

  4. #4

    Default Re: Disabling faction intro movies

    There's the -nm command line switch too which stops all the intro movies.
    It's not a map.

  5. #5
    Member Member Stuie's Avatar
    Join Date
    Aug 2001
    Location
    Upper Gwynedd, PA
    Posts
    406

    Default Re: Disabling faction intro movies

    Quote Originally Posted by Lusted
    Now i know you can change the path in descr_sm_factions, but can you disable them completely, as i haven't got the time to redo them, and they no longer fit with the factions anymore.
    Obviously the above methods will work, but you can also remove the line all together. The game still runs without it.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO