Quote Originally Posted by NagatsukaShumi
Its too time consuming to play, thats why CA don't look at it.

You'd take your turn, fair enough, quick enough, keep going a few and then conflict erupts, you will fight this battle. In the mean time other players will sit and wait for your conflict to end, then the turn can end. Now, after a while this becomes dull and boring, what can the other players do whilst these two fight it out? There in lies the main problem with an MP campaign, what can the players uninvolved in a battle do, consider how long even a single battle would slow a campaign down for everyone else never mind multiple battles, heck you might all fght two battles one turn, someone might fight 5 and so on, it takes so much time whilst those who are doing nothing are indeed doing just that, sitting there doing nothing.

This is the main problem, sure you can auto-resolve battles but this takes the fun away from the game, the battles are what makes Total War what it is, so they are needed in a camapign, but at same time, its exactally what is the problem with a MP Campaign.

I'd love an MP Campaign, but there really are issues that are never going to go that makes it impossible to dedicate man hours to programming. Even if you could save them, most would fall flat after a few turns with people getting bored of waiting for battles to end all the time for those who go the diplomatic route, it'd also force people into wars for something to do, taking tactics away.

Again this is not having a go or anything, its simply why MP Campaigns are not really reasonable.
I read your post and stopped. Didn't bother about reading the other ones, so I apologize. But a fair way of doing it is making the campaign map somewhat real time, not turn based. Allowing people to do whatever they want while those 2 are fighting. Of course, you can't fight a faction that's already fighting, so go pick yourself another opponet.