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Thread: A Compilation mod for all work... can we make it happen?

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  1. #1
    Back in style Member Lentonius's Avatar
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    Default Re: A Compilation mod for all work... can we make it happen?

    I would say it would really be a mod from the persian wars at the very earliest to the RTW vanilla end date.

    I only really would say that major mod teams like EB or RTR, say, donate some of their 'best' stuff, not much, but say 5-10 units. Then, individual skinners could contribute maybe, and also add a couple of popular maps to it.

    I understand that some stuff may not go together, and the solution to this would be to select work that does. Looking at the atists gallery on TWcenter, it seems clear that with the contribution of only a few people there you can have a great finalised result

    Also, if this did occur, it would hopefully be a 'community's' mod- one for all to help if they wish, and hopefully one free from any sort of rivalries/hording away work, as i would hope a community mod like this would simply allow anybody who has done anything worthwile in the community to add it...
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  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: A Compilation mod for all work... can we make it happen?

    I think it would be a geat idea to amalgamate some of the best unit mods within the appropriate date range, but, what I'd really like to see is a consensus about file changes that can be done to improve AI behaviour (from the point of view of players that want a greater challenge), many mods say that they have improved diplomacy or battle behaviour etc., it would be really useful if the basic principles behind this were explained so we could get get an optimised starting point for mods.
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  3. #3
    Member Member Avicenna's Avatar
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    Default Re: A Compilation mod for all work... can we make it happen?

    The EB script has got to be implemented as well, it just makes the game far more interesting. There is also the Client Kingdom mod which I think is interesting, but has to be done after all the rest of the modifications are added, otherwise some wrong units might pop up in wrong places.
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  4. #4
    Back in style Member Lentonius's Avatar
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    Default Re: A Compilation mod for all work... can we make it happen?

    Yeah, that is a good idea. Also, it could have various new facions as batches maybe, by keeping all factions and still having factions like baktria
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  5. #5
    Back in style Member Lentonius's Avatar
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    Default Re: A Compilation mod for all work... can we make it happen?

    Really, the only problem I have about this compilation mod, if i ever was to start it, would be all the copyright issues...

    In an ideal world, i would be able to use everything as this mod would be intended not as a 'mod' as such, but really it all depends if people are willing in letting me use their stuff.
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