Originally Posted by
Makanyane
Monkwarrior, that's very interesting to know, I know a lot of people have theories about one .exe being better but hadn't seen much in the way of examples of differences. Is either .exe behaving more logically in relation to diplomacy or campaign strategy? Or do you think it is that things have been done in the .exe for the path finding for armies that have lead to the differences in the way your campaign plays out?
Only thing I've noticed as distinct difference in BI is that rebels tend to move to 'capture' watchtowers, whereas in RTW I think they stand on road more - if that sort of thing changed there could well be other 'priority' changes for AI movements.
If nikolai still has some of earlier test set-ups maybe we could persuade him to lend them out so we can see if they behave same way under RTW and BI?
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