It's actually semi-fun now I've figured it out better. Originally I didn't know about toggle_terrain or the convexity issue so i did it all by trial and error and even a small map was a total nightmare but now it's not so bad.I'm gradually getting psyched up to delve into RTW map-making/editing
I'm a short way away from finishing up on the vanilla map (as much as i can without adding extra regions) and after I've stashed that version somewhere safe so i never have to do this again I want to try a few separate experiments on a copy to see how best to deal with very mountainous regions and then after that look at the BI and MTW2 maps to see if they are equally quick (at least relative to last time).
the commands which show different map overlays (toggle_terrain region/tiletype/choke etc) are all console commands....are all map editing commands done through the console, or are there third party tools to use?
map editing itself is done by editing the map files: map_features.tga, map_regions.tga and map_groundtypes.tga. I use gimp for this. There may be other useful tools but if there are I should probably know but don't :)
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