Quote Originally Posted by Divinus Arma
Believe it or not, I do post elsewhere here at the Com, oh esteemed derobed master.

As for the topic, I can see why there would be a perception that going from 2d to 3d is the only possible revolution in engines possible. I do disagree though. I think that is simply a leap in perceptual interface. True, it is huge, but it is not the upper limit in technological potential.

Imagine an engine taht supports completely individual characters. Imagine a game that tracks each individual and allows you to take control of him in 1st or 3rd person, much like Spartan or Mount&Blade. Now amplify this to a seamless battlefield spanning hundreds of miles. Congratulations: you have modern combat. I'm not talking only individual combat, I'm simply discussing the possibility that all units will be tracked individually. An engine that treats each soldeir as a truly single entity capable of individual reaction with its environment. Wow. What a game that would be. Imagine a world with physics and true-to-life physical engagements where sword and shield actually clashed and the motion of men mattered. An engine where training and experience would be reflected not in stats, but in how soldiers encounter their enemy and move on the battlefield. Swing too high, block too low, expose yourself with a wide swing; all would matter in this engine.

We are at the very beginnings of what will be done with gaming. we will see amazing advances in the next ten years and be awed by the works 20 years from now.
Sure... assuming we're all not dead from WWIII...