They might have been pushed by Activision, it might be part of the reason they left.Originally Posted by Taffy_is_a_Taff
They might have been pushed by Activision, it might be part of the reason they left.Originally Posted by Taffy_is_a_Taff
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
Originally Posted by doc_bean
could be could be, good point.
As I recall, the publishers asked CA to spend an extra year making RTW. CA envisaged it to be not such a big change from MTW, but the publishers got excited by the early work and persuaded CA to spend an extra year to make it more impressive. I haven't seen the sales figures, but I suspect they succeeded: RTW seems to be a higher profile and bigger market game than MTW or STW were.
IIRC the reason for the delay wasnt that much with the evolution or game imporovement (its apparent from the state of the 1.0 game), the reason was to *cough*dumb down*cough* sorry i meant make more accessible to the average GTA player out there, so the bulk of the extra time was spent of improving the advisors...I believe that CA themselves stated that Activision wanted a more accessible game even in the expense of the PO and general gameplay depth...Originally Posted by econ21
Hellenes
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Activision still could have demanded a finished version the first time they sent it to QA, CA might have purposely skipped on doing those UI changes since they were already short on time.
Might, might, might,....
I do fear that, with the current release rate, I'll be less and less excited when yet another TW game gets announced. there's only so many times I want to play the same game. CA could do with some competition in the market to stimulate innovation...
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
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