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Thread: Rehab Modelling!

  1. #61
    Member Member Pantsalot's Avatar
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    Default Re: Rehab Modelling!

    what units r u planning on doing?
    right now u seem to have only mentioned
    heretics, orcs & skeletons
    unless u're just gonna do what comes
    into u're head, or just keep it a little
    secret???

  2. #62

    Default Re: Rehab Modelling!

    It's a 'what I feel like when I feel like it' kind of deal. I haven't planned it, and don't really know right now. I certainly don't have a 'theme' planned to work towards, so I can't give a faction list as such. For Warhammer, you have the races all laid out for you, and can plan around it. This isn't planned. Today...for example...my hand is throbbing and a bit swollen after a bit of enforced DIY...so I won't be modelling till that settles again.

    Next on the list might be some reptilian based race to replace Carthage. Smal lstriding reptiles for riding....big lizards for elephant replacements. Crocodilian soldiers. Maybe.
    Careless Orc Costs Lives!

  3. #63

    Default Re: Rehab Modelling!

    Can i help out with the factions, like give you ideas for factions and units, so basically can i be part of the team. PM me please.

  4. #64

    Default Re: Rehab Modelling!

    oh my god... very brulat units

  5. #65

    Default Re: Rehab Modelling!

    Quote Originally Posted by Bwian
    Any ideas where I can upload this to?
    barocca deals with all things related to uploading files. Alternatively, you can set up an account at the same place the Org uses www.3ddownloads.com
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  6. #66

    Default Re: Rehab Modelling!



    Textures are not really right yet ( too pale ) but these guys are cold blooded killers
    Careless Orc Costs Lives!

  7. #67

    Default Re: Rehab Modelling!

    Very cool.

    What about something like this fellow:
    http://www.wesnoth.org/forum/files/d...ighter_115.png

    I know we can´t animate the wings, but still...

  8. #68

    Default Re: Rehab Modelling!

    Yesssssssssss Ssssskaven.

    Did you find anywhere to upload the undead?

  9. #69
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: Rehab Modelling!

    look more like crocs to me...

    and looking good as well

  10. #70

    Default Re: Rehab Modelling!

    They are indeed anthropomorphosised crocodiles. They will be a 'primitive' culture, with crude stone weapons, and a stone age feel. This will go well with the intended cavalry mounts ......
    Careless Orc Costs Lives!

  11. #71

    Default Re: Rehab Modelling!


    I just looked at the pic again.
    I think excessive text editing is making me blind

  12. #72

    Default Re: Rehab Modelling!

    Have you had any luck finding a host for this conversion?

  13. #73

    Default Re: Rehab Modelling!

    My friend has a mod he wants to make but i feel it is too big for him, so i suggested he should join another mod. Would he be able to join this mod, he has ideas for units and factions but he does have very limited skills in modding but he does want to learn.

  14. #74

    Default Re: Rehab Modelling!

    Don't take this the wrong way.... but I don't have time to take on a novice and teach him how to do all this. It's great that he wants to learn....but not on my agenda right now.

    Also...this isn't really a 'mod' and it certainly isn't a team effort. It's just me mucking around with some modelling to get myself back into the modelling habit after I smashed up my right hand in a bike accident last November. Took 2 months of physiotherapy just to get the movement back, and modelling was just impossible. I needed to make some stuff again for the practice and the excercise to get the fine muscle control back. That means I work when I want, if I want. Having a 'team' brings responsibility and I don't want that.

    If your friend is having trouble getting models into the game, get him to post in the modding forum, and he will get plenty of help. If he can't model....get the software, get on google, and search for tutorials. I am entirely self taught. It can be done. Seriousely, though, anyone looking to mod stuff for a game must learn the basics first. I have taught people to model before, and it takes months of effort that I just don't have spare.

    On the release front, I have sent the bits of to get them hosted at the Org, and hopefully, the Skeleton Horde will be available very soon
    Careless Orc Costs Lives!

  15. #75
    The Dark Knight Member wlesmana's Avatar
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    Default Re: Rehab Modelling!

    The skeleton in the toga should win an RTW modding award!!

  16. #76
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rehab Modelling!

    The skeleton in the toga should win an RTW modding award!!
    Yeah, simple but excedingly cool

  17. #77

    Default Re: Rehab Modelling!





    Something else I have been playing about with. Not an original design... but fun nonetheless!
    Careless Orc Costs Lives!

  18. #78
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rehab Modelling!

    Awesome. I used to collect the Games Workshop games, but I don't have the time/money to keep it up. However, I love the worlds they created as much as I ever did.

  19. #79
    Member Member Pantsalot's Avatar
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    Default Re: Rehab Modelling!

    now who would expect that u'd make wraith's next....
    lol u're trying to make this very suprising & confusing

  20. #80

    Default Re: Rehab Modelling!

    As I mentioned before, I am making stuff for the fun of it, and playing around with concepts and ideas as I go. The Wraiths were a bit of fun.

    These guys are aimed at a slightly more useful idea I have. Having played Black and White in the past, I always wondered why they didn't put the idea into a proper wargame... like Barbarian Invasion!





    Imagine these puppies available in a variety of sizes, from say...about 1.5 human size, up to about 4 times the size!

    Give each faction it's own creature type... lion, rhino, tortoise, horse, sheep, cow, zebra, bear , wolf etc. and pad out the factions with a set of basic human soldiers, and away you go! Just a thought.... but it might be worth following up!
    Careless Orc Costs Lives!

  21. #81
    Jedi Master Member spirit_of_rob's Avatar
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    Default Re: Rehab Modelling!

    I really wish i had 1/4 of ur talent mate
    Skinner/Modeller for EB


  22. #82
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rehab Modelling!

    Nifty indeed Honestly, if WoT had had someone like you on the team, we'd have been rockin'

  23. #83

    Default Re: Rehab Modelling!

    This is the sort of scrap I am thining about... though with the base animals enlarged to around 1.5m tall. Creature enhancements will give them armour, basic weaponry, and even BIGGER animals. A true Titan will be an option, though using a human skeleton swapped into an elephant type, to get the reduced unit size. Dummy hidden missile units will be added with no ammo.





    The lions got hit by a charge from the Rhinos and never regained the initiative... The lions have a better combat strength, the rhino better defence....and a strong charge!


    Myrddraal...unfortunately, I have never read the books your mod was based around, so it never really struck a chord for me.
    Careless Orc Costs Lives!

  24. #84

    Default Re: Rehab Modelling!

    Do you have 3Ds Max?

  25. #85

    Default Re: Rehab Modelling!

    Just great to see quality work again of you after your nasty accident.

    Cheers,

    LZoF

  26. #86
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Rehab Modelling!

    Quote Originally Posted by kburket
    Do you have 3Ds Max?
    How else would he make his models?

  27. #87

    Default Re: Rehab Modelling!

    Thanks Lord Zimoa! I will be feeling even better when the insurance coughs up the money! Then I am off to get myself either a Suzuki 1200 Bandit, or a Honda VTR1000 Firestorm. Should knock a few minutes of the daily commute

    Kburkett .... access to 3DS Max is a requirement for making new mesh objects. A full licence is hugely expensive, but student licences can be had for sensible money. They cannot be used for commercial projects. There is currently no other modelling tool out there that has a plugin written to export CAS files. ANY mod using new content MUST have access to Max.
    Careless Orc Costs Lives!

  28. #88

    Default Re: Rehab Modelling!

    Amazing Those lions and rhinos rock.

  29. #89
    The Dark Knight Member wlesmana's Avatar
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    Default Re: Rehab Modelling!

    "Island of Dr. Muroe: Total War".

  30. #90

    Default Re: Rehab Modelling!

    For those waiting for teh Skeleton Horde to appear ... go here : https://forums.totalwar.org/vb/showt...17#post1150817
    Careless Orc Costs Lives!

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