Results 1 to 30 of 117

Thread: HOMM5 demo out

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #12

    Default Re: HOMM5 demo out

    Quote Originally Posted by Sjakihata
    I just tried a custom game. Dang it sucked. The AI was just sitting in its castle doing nothing but recruiting a humongous army. When I arrived I thought I could handle it, but it had like 1k of most units, 120 angels... No attacks, nothing just sitting there.
    That doesn't sound good either. In fact it sounds quite worrying. How the heck are you going to conquer a town with that many units???

    I neglected to mention in my previous post that although it took me a considerable time to finally find and conquer the enemy city at the opposite end of the map, I was suprised to find in my travels that virtually ALL the infrastructure I encountered on the way hadn't yet been conquered by the enemy. Was this done deliberately in the demo to give you the fun of conquering stuff for the first time yourself? I don't know, but again, it doesn't appear to say a lot for the AI.

    In fairness though, it did conquer stuff after I had first conquered it, so it appears it was programmed simply not to attack neutrally held infrastructure. I'm just wondering though, was it only programmed this way for the sake of the demo, or is this going to be a feature of the game? Because if the AI doesn't attack neutrals, it's obviously going to considerably weaken its powers of expansion.

    Then again, that might have been deliberately done to better balance the gameplay. But coming from an Age of Wonders background, where the AI goes for everything just like the human player, it does seem a little strange.

    Quote Originally Posted by Sjakihata
    I hope the limitations is something put on by the demo, like you cant recruit more than 1 hero (in custom) not tavern etc.
    Yeah, maybe it was specific to that scenario. But when you say you can only recruit one hero, I assume you mean you can't have more than two heroes total? Because you'd need at least one to hold the city and one to wander the map, wouldn't you?
    Last edited by screwtype; 04-19-2006 at 08:43.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO