I haven't devoted any more time to it, yet - I've been distracted by the RTR PBEM I've been organising.

The missions I've done - the haven campaign - are very scripted. I haven't broken them, but then I've been dutifully following my orders. I'm uneasy about the whole AI vs scripting issue, but daren't go back to the boards yet. Somethings you just don't want to know.

I should say, though, that Nival's other effort that I played - Silent Storm - had its faults, but bad AI was not one of them, IIRC. Hopefully the patch will deliver - I still can't believe the developer said they left working on the AI until late in the day.