3d studio Max. I don't believe Maya can be used for this.
For skinning you could use photoshop or paintshop pro
3d studio Max. I don't believe Maya can be used for this.
For skinning you could use photoshop or paintshop pro
What types of file specifically are you working with? DDS? or CAS? Something else? Would blender work? Could somebody create a plugin in for it if it needs it? It looks like if someone had some coding knowledge they could create a plugin, and thus open the field to anyone, instead of either illegally obtaining 3dmax or spending a large sum of money to get it.
For moddelling you can only use 3DS Max 8. Only that one, because it's the only one who has a plugin, made by Verc.
As for skinning, use Photoshop or Paint Shop Pro.
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Is verc. just another member or was he actually involved with CA?
Vercingetorix. Member of the forum, one of the biggest modders of the planet.
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Been to:![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
what happened to prometheus and all the others?
well, it is possible to import 3dsMAX files into Alias Maya, so you can model/texture etc in Maya, and then SAVE you file as an .OBJ file, and then import that one into 3dsMAX and then export to a .CAS file.
This is the way i always do it cause moddeling is way better in Maya i beleave;)
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