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Thread: No more units?

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  1. #1
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: No more units?

    3d studio Max. I don't believe Maya can be used for this.
    For skinning you could use photoshop or paintshop pro

  2. #2

    Default Re: No more units?

    What types of file specifically are you working with? DDS? or CAS? Something else? Would blender work? Could somebody create a plugin in for it if it needs it? It looks like if someone had some coding knowledge they could create a plugin, and thus open the field to anyone, instead of either illegally obtaining 3dmax or spending a large sum of money to get it.

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: No more units?

    For moddelling you can only use 3DS Max 8. Only that one, because it's the only one who has a plugin, made by Verc.

    As for skinning, use Photoshop or Paint Shop Pro.
    Ja mata, TosaInu. You will forever be remembered.

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  4. #4

    Default Re: No more units?

    Is verc. just another member or was he actually involved with CA?

  5. #5
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: No more units?

    Vercingetorix. Member of the forum, one of the biggest modders of the planet.
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  6. #6

    Default Re: No more units?

    what happened to prometheus and all the others?

  7. #7

    Default Re: No more units?

    well, it is possible to import 3dsMAX files into Alias Maya, so you can model/texture etc in Maya, and then SAVE you file as an .OBJ file, and then import that one into 3dsMAX and then export to a .CAS file.

    This is the way i always do it cause moddeling is way better in Maya i beleave;)

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