Excellent, I'm glad to hear you got past the problem.Originally Posted by Bacchon
(Shudders)Originally Posted by Bacchon
I don't think so. Setting the Brutii general's texture to the same one the Briton general uses is easy - should be exactly the same as the tutorial.Originally Posted by Bacchon
Switching the general's bodyguard unit could be tricky. You've got to make the unit recruitable by the Brutii (add romans_brutii to the ownership line in export_descr_units.txt), and you'll need skins and sprites for the horses and crew. The crew shouldn't be hard; just make sure that barb_crew_heavy has a texture and a sprite line for the romans_brutii in descr_model_battle.txt.
I haven't played around with chariots before but it looks like the barbarian heavy chariot uses the light_horse model (see descr_mounts.txt) so you need to make sure that the romans_brutii also have texture and sprite lines for the light_horse model in descr_model_battle.txt.
You'll probably need to do something similar for the light chariot unit.
If you have a problem I'll help as best I can - good luck.
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