Results 1 to 10 of 10

Thread: A few questions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Avicenna's Avatar
    Join Date
    Feb 2006
    Location
    Terra, Solar System, Orion Arm, Milky Way, Local Group, Virgo Supercluster, somewhere in this universe.
    Posts
    2,746

    Default Re: A few questions

    sorry, i lagged and clicked a few times because it froze.
    Last edited by Avicenna; 04-24-2006 at 18:48.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  2. #2
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: A few questions

    You cheater. +4 posts!!!

    I never had problems with the governments. After all, this idea is truly great.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  3. #3

    Default Re: A few questions

    It's a mistake that type2 wasn't available. It's something we are still trying to clear up. The places where type 1 was available - we had just thought no reason would exist to have type2's there too, but obviously there is. We will try to make sure that all places that get type1's will also get access to type2 in the next build.

  4. #4
    Member Member soibean's Avatar
    Join Date
    Jun 2004
    Location
    Pennsylvania
    Posts
    640

    Default Re: A few questions

    Alright thanks for the updates
    I was wondering about the government types and glad to see thats being handled. I dont think I'll battle the ships in port unless the AI will do it as well. I'm guessing the new patch will add more units to the roster so I need to stop complaining about that.
    I still think the rebels are a little too much. I can understand the desire for a challenge, but having full stacks in every single city does limit AI expansion as stufer said. Even with AI getting all of that money, Ive found that if the AI factions get unlucky to have repeated rebel appearences in the early game, then they waste their entire population trying to kill them and eventually are left boxed in.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO