I had the same reaction.... the individual model doesn't look bad (except for the length of the axe handle), but a full unit of these guys, all running around with that same axe and all dressed basically the same? Uniform weapons make sense for organized units, but not peasant irregulars like this. It would be so much better if they had a mix of agricultral weapon/tools like axes, scythes, pitchforks, etc. But I know the engine isn't really set up to handle this.Originally Posted by Herkus
Oh well. Maybe we'll eventually get a game engine and powerful enough computers to handle mixed weapon types (and stats), within a unit.
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